OpenMW 0.24.0

Anything related to PR, release planning and any other non-technical idea how to move the project forward should be discussed here.
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raevol
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Re: OpenMW 0.24.0

Post by raevol » 14 Jun 2013, 18:49

Cool, I'll do the release tonight.

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raevol
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Re: OpenMW 0.24.0

Post by raevol » 15 Jun 2013, 07:38

We're released!

I can't get the embed of the youtube video to work on the news post. When I paste the same iframe code from the 0.23.0 release, it gets eaten out of the post when I save it. lgro any ideas?

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psi29a
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Re: OpenMW 0.24.0

Post by psi29a » 15 Jun 2013, 08:31

You should just be able to post the URL (from the address bar) to the post and WP is smart enough to handle the rest. At least that is what mine does... no special plugins necessary.

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raevol
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Re: OpenMW 0.24.0

Post by raevol » 15 Jun 2013, 10:19

BrotherBrick wrote:You should just be able to post the URL (from the address bar) to the post and WP is smart enough to handle the rest. At least that is what mine does... no special plugins necessary.
I don't think ours does that. :/

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psi29a
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Re: OpenMW 0.24.0

Post by psi29a » 15 Jun 2013, 22:51

lgro?

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psi29a
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Re: OpenMW 0.24.0

Post by psi29a » 18 Jun 2013, 09:40

Can we get rid of Nvidia's CG from our cmake files? Is there still a reason to check for this and use it?

Can we also add statically compiling against sdl2?

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sirherrbatka
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Re: OpenMW 0.24.0

Post by sirherrbatka » 23 Jun 2013, 20:41

We can't get rid of nvidia CG. At the moment it gives the best performance for nvidia gpu's.

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