The target of the health damage is changed, but the target of the health restore isn't -- the reflector wasn't the target of the health restore, the caster was. So reflect would have no effect on it.
That isn't how reflection works. Bethesda chose "reflect" for a reason.Chris wrote: ↑21 Dec 2017, 05:38Think of it as a wire connecting the caster and victim. With a normal damage or healing spell, the caster's end is neutral and the victim's is negative or positive. When reflected, this is reversed so the victim's end is neutral and the caster's is negative or positive. With an absorb spell, the caster's end is positive and the victim's is negative. When reflected, this is reversed so the victim's end is positive and the caster's is negative. It's like looking in a mirror -- left becomes right in the reflection, and right becomes left in the reflection.
You can only reflect something that was directed at you. The restore health portion of the absorb health spell isn't directed at you, the target, so you can't reflect it. It is directed at the caster.
It really isn't. It's literally the magical version of hitting a baseball with a bat. When you cast fireball and the person reflects it, the entire spell is reflected because the entire spell was cast at the target. Absorb health works differently -- the entire spell isn't cast at the target, only a portion is. Again, it's like a ball tied to a string tied to your finger. The ball is the damage health portion of the spell and the string is the restore health portion. Hitting the ball with a bat doesn't affect who the string is tied to -- it's still tied to the caster.