Re: Poll: Quickload behavior
Posted: 23 Apr 2018, 06:52
Quickload: loading latest save, whatever it is.
OpenMW should be an improvement, not a copy of.
OpenMW should be an improvement, not a copy of.
Here's the thing -- that may be an improvement to you and me, but it's not strictly better. Raevol seems to actually like vanilla behavior, and I'm sure he's not the only one. A toggleable option, however, is a strict improvement, and I'm fairly certain it could be implemented, despite still being in the just-starting-to-learn stage of extremely basic programming myself.
Hence the (unfortunately flawed) poll, to figure out what people actually wanted.
Not everything really should be made an option, and making every conflicting behavior an option isn't always an improvement. It not only increases the amount of code to maintain, but also most people don't want to edit config files by hand or won't know the options exists and will just use the defaults, making it largely unused. Trying to make every option visible in some UI will also inevitably lead to the same problem GZDoom is currently experiencing, where there's so many options that people have a hard time finding anything through all the lists and submenus and simply don't bother with any of them except the most egregious. Plus, once an option is added on the belief that some people will want it, it becomes a much harder prospect to remove it if people don't actually need it (how can you really tell if people are using it or not? you'll be stuck with it because people may be using it and you can't prove otherwise without more work).A toggleable option, however, is a strict improvement, and I'm fairly certain it could be implemented, despite still being in the just-starting-to-learn stage of extremely basic programming myself.
As someone who voted for vanilla behavior, I'd rather have the current behavior be the only option than there to be an option to use either behavior for this reason. It's something that would best be addressed by dehardcoding so that you can just use a mod that changes the quickload behavior to your preference, and since 99.9% of the time when I quickload my quicksave is my most recent save, this is hardly worth worrying about until OpenMW is dehardcoded in 2090.Chris wrote: ↑24 Apr 2018, 22:43Hence the (unfortunately flawed) poll, to figure out what people actually wanted.
Not everything really should be made an option, and making every conflicting behavior an option isn't always an improvement. It not only increases the amount of code to maintain, but also most people don't want to edit config files by hand or won't know the options exists and will just use the defaults, making it largely unused. Trying to make every option visible in some UI will also inevitably lead to the same problem GZDoom is currently experiencing, where there's so many options that people have a hard time finding anything through all the lists and submenus and simply don't bother with any of them except the most egregious. Plus, once an option is added on the belief that some people will want it, it becomes a much harder prospect to remove it if people don't actually need it (how can you really tell if people are using it or not? you'll be stuck with it because people may be using it and you can't prove otherwise without more work).A toggleable option, however, is a strict improvement, and I'm fairly certain it could be implemented, despite still being in the just-starting-to-learn stage of extremely basic programming myself.