It logs this when loading a game and also when doing my navmesh. The error is harmless but unnecessary, errors bother my sense of order and well being, please halp!
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[00:22:58.418 I] OpenMW version 0.48.0
[00:22:58.420 I] Using default (English) font encoding.
[00:22:58.421 W] No such dir: "/home/cl3v3r/.local/share/openmw/data"
[00:22:58.422 I] OSG version: 3.6.5
[00:22:58.422 I] SDL version: 2.0.20
[00:22:58.424 I] Loading shader settings file: "/home/cl3v3r/.config/openmw/shaders.yaml"
[00:22:58.925 I] OpenGL Vendor: Intel
[00:22:58.925 I] OpenGL Renderer: Mesa Intel(R) HD Graphics (CHV)
[00:22:58.925 I] OpenGL Version: 4.6 (Compatibility Profile) Mesa 22.2.5-0ubuntu0.1~22.04.3
[00:22:58.925 I] Using reverse-z depth buffer
[00:22:58.929 I] Adding BSA archive /home/cl3v3r/.steam/debian-installation/steamapps/common/Morrowind/Data Files/Morrowind.bsa
Last week I redid my Mod Build and deleted my initial Mod folder - but like a Ghost in the Machine - OpenMW is haunted!
No such dir: "/home/cl3v3r/.local/share/openmw/data" <---- be gone foul spirit! But how?
I see no reference to that old location in settings.cfg or openmw.cfg - but somewhere in the dark depths of my Linux Mint, OpenMW has its secrets hidden.