- Updated OpenMW to 99ab629a03cbe22e24568dd91734983bec45c3d3
Android part 2
Re: Android part 2
https://github.com/xyzz/openmw-android/ ... 37-nightly
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- Posts: 1
- Joined: 12 Sep 2020, 13:01
Re: Android part 2
For some reason, a few UI elements dissapeared after multiple APK re-intallations. I decided to download custom UI (Monochrome user inteface), and it partially fixed the problem. Now only map markers are missing. What is the name of the red map marker file and which folder it should be in? I have made a .dds file for it already.
I don't know if this is the right thread to ask that question, so please tell me if I should ask on other boards.
I don't know if this is the right thread to ask that question, so please tell me if I should ask on other boards.
Re: Android part 2
Are you planning to update your nightly APK file based on OpenMV 0.47 in the playmarket? there have been a lot of changes over the last month.xyzz wrote: ↑07 Sep 2020, 04:13https://github.com/xyzz/openmw-android/ ... 37-nightly
- Updated OpenMW to 99ab629a03cbe22e24568dd91734983bec45c3d3
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- Posts: 9
- Joined: 11 May 2020, 06:58
Re: Android part 2
Anyone managed to get any port of OpenMW to work on Android 11? I get either force closes or black screens.
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- Posts: 9
- Joined: 11 May 2020, 06:58
Re: Android part 2
*checks the thread, two weeks later*
*SMH*
*SMH*
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- Posts: 59
- Joined: 06 Apr 2019, 20:11
Re: Android part 2
So I am trying something totally different.
I am attempting to run OMW in desktop mode and here are my findings so far on my LG V60
The app opens on the monitor but the game kicks over to the phone screen.
Opening the app within the LG Games app results in the app opening on the monitor and the game stays in a window on the monitor but
1. the window is to small for the game so it is all cut off.
2. any attempt to resize or full screen the game results in the game disappearing.
3. can get the game to play but cannot see the whole screen and the overlay UI is all squashed
Will attch some screenshots later.
Also going to try the latest download here as well.
I am very interested in getting this working in Android Desktop Mode
I am attempting to run OMW in desktop mode and here are my findings so far on my LG V60
The app opens on the monitor but the game kicks over to the phone screen.
Opening the app within the LG Games app results in the app opening on the monitor and the game stays in a window on the monitor but
1. the window is to small for the game so it is all cut off.
2. any attempt to resize or full screen the game results in the game disappearing.
3. can get the game to play but cannot see the whole screen and the overlay UI is all squashed
Will attch some screenshots later.
Also going to try the latest download here as well.
I am very interested in getting this working in Android Desktop Mode
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- Posts: 9
- Joined: 11 May 2020, 06:58
Re: Android part 2
I just received an OTA update for my device. OMW Nightly from Google Play Store is now working again. I'd still prefer using the debug version due to compatibility with vtastek's shaders. Unfortunately, it crashes when I try to choose the game files, unlike the Play Store version.