- Updated OpenMW to ee5b81470c9e9bc1240f43a218cd0f1fb8ef7b64
- Updated osg to 3.6.4
- Updated gl4es to ebb7dd232fc50cd1698a602723166fcb96443116
- Updated freetype2 to 2.10.1
- Updated ffmpeg to 4.2
I deleted my previous versions of the .apk and installed the new 0.46.0-23-nightly.
I ran new apk ... no change reset configs and tried again... no change.....
It is still reporting:
BSA ERROR:
File too small to be valid BSA archive .........
TNX
Do the files sizes match?
Download Total Commander and go to the directory and long press on the file and look at the size and ensure it matches the PC file size.
Which file is it?
The file is the Morrowind.bsa file as above.............
Using windows explorer both files (PC and Android) are 310,459,500 in size.
So I want to mod my Morrowind using OpenMw, but I also want to port the same build over to android. I've heard performance is pretty good and I've got an S10+. Just wondering if anyone can tell me what kind of performance to expect if I use a guide like this one: https://modding-openmw.com/about/
- Added a gamma option. This option is only usable when GLES2 is used as the graphics driver.
- GLES2 is now the default graphics driver.
- Updated OpenMW to 66dec14f8fc0a672b23eaae84b7f0695f9a43a67
- Updated gl4es to e84ec16dcc3a361381dba6ba6bf3b100805a2288
Thx for the new update! One problem though: everything worked perfectly on the previous nightly but on this one, none of my esm's/esp's from openmw.cfg get loaded, the log doesn't even mention them. It does mention the directories and I think it does load the data but none of the scripts so I rolled back to the previous nightly for now.