Build for Elbrus(VLIW)

Support for running, installing or compiling OpenMW

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sirherrbatka
Posts: 2159
Joined: 07 Aug 2011, 17:21

Re: Build for Elbrus(VLIW)

Post by sirherrbatka »

I would appreciate guys if you would post error messages in the English language. Sadly despite spending years attempting to learn basics back in the school I really can't read Russian. My failure, for sure, but the language barrier limits other forum users to even a greater degree than me.
DJs3000
Posts: 18
Joined: 15 May 2019, 16:48
Location: Moscow

Re: Build for Elbrus(VLIW)

Post by DJs3000 »

sirherrbatka, ok.
Spoiler: Show
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akortunov
Posts: 899
Joined: 13 Mar 2017, 13:49
Location: Samara, Russian Federation

Re: Build for Elbrus(VLIW)

Post by akortunov »

git checkout MyGUI3.2.2

I see no "release-3.2.2" tag in MyGUI repo.

As about error message, I suppose the master branch in MyGUI repo is just a bit broken right now.
DJs3000
Posts: 18
Joined: 15 May 2019, 16:48
Location: Moscow

Re: Build for Elbrus(VLIW)

Post by DJs3000 »

akortunov wrote: 16 May 2019, 17:18 git checkout MyGUI3.2.2

I see no "release-3.2.2" tag in MyGUI repo.

As about error message, I suppose the master branch in MyGUI repo is just a bit broken right now.
git checkout -b MyGUI3.2.2 - Successfully switched.
in file CMakeLists.txt
Spoiler: Show
I change to 4 and get the error:
Spoiler: Show
Windows.h is not present in the source code.
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akortunov
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Location: Samara, Russian Federation

Re: Build for Elbrus(VLIW)

Post by akortunov »

DJs3000 wrote: 16 May 2019, 18:09 Windows.h is not present in the source code.
Of course it is not present - it is a system header from Windows.
I suppose you should disable tools and examples when you run CMake on MyGUI:

Code: Select all

-DMYGUI_BUILD_DEMOS=FALSE -DMYGUI_BUILD_TOOLS=FALSE
https://github.com/MyGUI/mygui/issues/24
DJs3000
Posts: 18
Joined: 15 May 2019, 16:48
Location: Moscow

Re: Build for Elbrus(VLIW)

Post by DJs3000 »

akortunov wrote: 16 May 2019, 19:16
DJs3000 wrote: 16 May 2019, 18:09 Windows.h is not present in the source code.
Of course it is not present - it is a system header from Windows.
I suppose you should disable tools and examples when you run CMake on MyGUI:

Code: Select all

-DMYGUI_BUILD_DEMOS=FALSE -DMYGUI_BUILD_TOOLS=FALSE
https://github.com/MyGUI/mygui/issues/24
Yes!!! MyGUI build ok! And OpenMW build ok! :D
Tomorrow will be able to test the performance of the game)
DJs3000
Posts: 18
Joined: 15 May 2019, 16:48
Location: Moscow

Re: Build for Elbrus(VLIW)

Post by DJs3000 »

Someone give in private messages "content file". Thank.
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AnyOldName3
Posts: 2666
Joined: 26 Nov 2015, 03:25

Re: Build for Elbrus(VLIW)

Post by AnyOldName3 »

As in you want someone to talk you through setting things up, or you want someone to send you a copy of Morrowind? If it's the latter, you're not going to get any help, and we might have to ban you (although I'm not sure we actually have a formal rule about that). You need to actually buy Morrowind to use OpenMW unless you're going to be creating your own game or using OpenMicroWave or the Example Suite.
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raevol
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Joined: 07 Aug 2011, 01:12
Location: Caldera

Re: Build for Elbrus(VLIW)

Post by raevol »

AnyOldName3 wrote: 18 May 2019, 02:05 using OpenMicroWave
What did I miss! :shock:
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AnyOldName3
Posts: 2666
Joined: 26 Nov 2015, 03:25

Re: Build for Elbrus(VLIW)

Post by AnyOldName3 »

It's a three minute demo game destinedtodie made, and is what we bundle with the play store release.
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