Pluginless mods

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IgnorantKnight
Posts: 1
Joined: 06 May 2019, 17:58

Pluginless mods

Post by IgnorantKnight » 06 May 2019, 18:01

Hey, does anyone know how to install pluginless mods, like Westly's Pluginless Head Replacer?

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akortunov
Posts: 605
Joined: 13 Mar 2017, 13:49
Location: Samara, Russian Federation

Re: Pluginless mods

Post by akortunov » 06 May 2019, 20:30

Just as any other mods?

silentthief
Posts: 370
Joined: 18 Apr 2013, 01:20
Location: Currently traversing the Ascadian Isles

Re: Pluginless mods

Post by silentthief » 07 May 2019, 13:49

I believe that since it is replacer, you would want to perhaps backup the previous data (in case you want to be able to revert) - and copy the data over the existing install. Specifically, with head replacers, you would extract the NIF files and put the meshes in the folder Meshes and textures in the folder Textures.

I believe that there should be instructions on how to install the replacer, and you would follow the instructions there but you would just substitute your openMW installation location for the replacers file location

If you need further assistance then you give the replacer name and copy any readme given with the install here and we should be able to help

ST
"Hurry, hurry! Last boat to Solstheim! Until the next one. Hah-ha-hah."

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AnyOldName3
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Joined: 26 Nov 2015, 03:25

Re: Pluginless mods

Post by AnyOldName3 » 07 May 2019, 14:23

Wait, silentthief, you're here loads. Surely you're aware of the multiple data directories feature?

https://openmw.readthedocs.io/en/master ... ences.html
AnyOldName3, Master of Shadows

silentthief
Posts: 370
Joined: 18 Apr 2013, 01:20
Location: Currently traversing the Ascadian Isles

Re: Pluginless mods

Post by silentthief » 07 May 2019, 20:14

Derp I forgot that that was one of the openmw features. (I've been here a lot but I am working through a reimage on my computer so I do not have an active install right now).

ST
"Hurry, hurry! Last boat to Solstheim! Until the next one. Hah-ha-hah."

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