OpenMW version 0.45 is in RC phase

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Oknoye
Posts: 1
Joined: 12 Dec 2018, 09:29

Re: OpenMW version 0.45 is in RC phase

Post by Oknoye » 12 Dec 2018, 09:45

https://gist.github.com/Capostrophic/e8 ... t-txt-L104
Owww :(
I wouldn't need this feature as much if smaller windows like persuasion and training popped up under the cursor.

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wareya
Posts: 335
Joined: 09 May 2015, 13:07

Re: OpenMW version 0.45 is in RC phase

Post by wareya » 12 Dec 2018, 22:23

I didn't think about it until now, but dose that change hurt keyboard/gamepad-only gameplay?
paying attention to #1751 #2473 #3609 #3862/#3929 #3807 #4297 #4623

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Capostrophic
Posts: 623
Joined: 22 Feb 2016, 20:32

Re: OpenMW version 0.45 is in RC phase

Post by Capostrophic » 12 Dec 2018, 22:45

I didn't think about it until now, but dose that change hurt keyboard/gamepad-only gameplay?
You can still spam-press buttons to do stuff, you just can't hold them down to do the same much faster. It's not any different on a mouse-keyboard setup.

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wareya
Posts: 335
Joined: 09 May 2015, 13:07

Re: OpenMW version 0.45 is in RC phase

Post by wareya » 12 Dec 2018, 23:21

Cool.
paying attention to #1751 #2473 #3609 #3862/#3929 #3807 #4297 #4623

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DecumusScotti
Posts: 38
Joined: 08 Jul 2016, 17:26

Re: OpenMW version 0.45 is in RC phase

Post by DecumusScotti » 13 Dec 2018, 16:29

But... for me that was a feature :'(

How does that translate to brewing 500 potions? Is that affected?

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Capostrophic
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Joined: 22 Feb 2016, 20:32

Re: OpenMW version 0.45 is in RC phase

Post by Capostrophic » 13 Dec 2018, 16:37

You can set 500 count in the potionbrewing window and as long as you have the ingredients, you'll be able to brew 500 potions at once.

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lysol
Posts: 1289
Joined: 26 Mar 2013, 01:48
Location: Sweden

Re: OpenMW version 0.45 is in RC phase

Post by lysol » 13 Dec 2018, 20:30

DecumusScotti wrote:
13 Dec 2018, 16:29
But... for me that was a feature :'(
Being able to spam admiration a million times per second is not a feature, it's a glitch. Sorry, but there is always unpatched pre-expansion Morrowind if you like using broken game mechanics and glitches to become a god.

Well of course, there is always the "player-> setspeechcraft 1000" command... :roll:
Normal mapped texture replacers, exclusive for OpenMW:
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kuyondo
Posts: 230
Joined: 29 Mar 2016, 17:45

Re: OpenMW version 0.45 is in RC phase

Post by kuyondo » 25 Jan 2019, 18:46

any news about this new release? :D

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lysol
Posts: 1289
Joined: 26 Mar 2013, 01:48
Location: Sweden

Re: OpenMW version 0.45 is in RC phase

Post by lysol » 25 Jan 2019, 19:04

I actually have a draft of a news post covering that and some more.
Normal mapped texture replacers, exclusive for OpenMW:
My Nexus page

C3pa
Posts: 8
Joined: 26 Dec 2018, 21:26
Location: Croatia

Re: OpenMW version 0.45 is in RC phase

Post by C3pa » 28 Jan 2019, 16:59

Is soon tm a reference to Installation 01 and Soon studios?

https://installation01.org/

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