Selection of mod compatibility statuses

Learn about OpenMW mod compatibility, check for problematic mods, discuss issues, and give us feedback about your experience with modded OpenMW.
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ladyonthemoon
Posts: 23
Joined: 13 May 2018, 13:24

Re: Selection of mod compatibility statuses

Post by ladyonthemoon » 14 May 2018, 07:58

Hi,

About Morrowind Code Patch, I know that it's not compatible with OpenMW but you say on your compatibility wiki page that you have added most of what it added to the game. I just noticed that something was missing: toggle sneak. Could you add it in your next update, please?

Forgive me if this has been asked before; I'm not very familiar with these forums. Thank you for your patience.

JohnMaster
Posts: 35
Joined: 09 Aug 2017, 05:32

Re: Selection of mod compatibility statuses

Post by JohnMaster » 14 May 2018, 10:59

ladyonthemoon wrote:
14 May 2018, 07:58
I just noticed that something was missing: toggle sneak.
On the MCP Wiki page, search for 'toggle sneak', the page details features implemented.

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ladyonthemoon
Posts: 23
Joined: 13 May 2018, 13:24

Re: Selection of mod compatibility statuses

Post by ladyonthemoon » 14 May 2018, 17:36

JohnMaster wrote:
14 May 2018, 10:59
ladyonthemoon wrote:
14 May 2018, 07:58
I just noticed that something was missing: toggle sneak.
On the MCP Wiki page, search for 'toggle sneak', the page details features implemented.
Thank you for the link. I do not find the "toggle sneak" line in "Settings.cfg"; on the other hand, I've found the line in Settings Default.cfg". I'm adding it to "Settings.cfg".

Edit: it works.

Thanks for your help! :D

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lysol
Posts: 855
Joined: 26 Mar 2013, 01:48
Location: Sweden

Re: Selection of mod compatibility statuses

Post by lysol » 15 May 2018, 04:52

ladyonthemoon wrote:
14 May 2018, 17:36
JohnMaster wrote:
14 May 2018, 10:59
ladyonthemoon wrote:
14 May 2018, 07:58
I just noticed that something was missing: toggle sneak.
On the MCP Wiki page, search for 'toggle sneak', the page details features implemented.
Thank you for the link. I do not find the "toggle sneak" line in "Settings.cfg"; on the other hand, I've found the line in Settings Default.cfg". I'm adding it to "Settings.cfg".

Edit: it works.

Thanks for your help! :D
The settings are not in the settings.cfg file until you actually add them. Read here for all the settings available: https://openmw.readthedocs.io/en/stable/
Normal mapped texture replacers, exclusive for OpenMW:
My Nexus page

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ladyonthemoon
Posts: 23
Joined: 13 May 2018, 13:24

Re: Selection of mod compatibility statuses

Post by ladyonthemoon » 18 May 2018, 16:52

ladyonthemoon wrote:
14 May 2018, 07:50
I saw on your mod compatibility wiki that Bethesda made "Bitter Coast Sounds" was working but with the latest version of OpenMW, it's missing the dragonflies it adds to the game.
Must I create a specific thread about that issue? Am I the only one who has that issue? Must I create a bug report?

Bitter Coast Sounds

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