I fixed Vurt's groundcover for OpenMW

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x79
Posts: 6
Joined: 05 Feb 2018, 22:34

Re: I fixed Vurt's groundcover for OpenMW

Post by x79 »

This file seems to be unavailable now. If it really is as simple as loading the meshes in niftools and changing that flag, I'll redo this soon and upload somewhere less shady and more permanent.
x79
Posts: 6
Joined: 05 Feb 2018, 22:34

Re: I fixed Vurt's groundcover for OpenMW

Post by x79 »

I created a patch for this and uploaded to Nexus

https://www.nexusmods.com/morrowind/mods/45464/
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psi29a
Posts: 5356
Joined: 29 Sep 2011, 10:13
Location: Belgium
Gitlab profile: https://gitlab.com/psi29a/
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Re: I fixed Vurt's groundcover for OpenMW

Post by psi29a »

Patrik "Vurt" Andersson and his 120+ assets are now under the CC-BY-NC license:
Yes my work can be used as long as the person is not making money of it.
https://creativecommons.org/licenses/by-nc/4.0/ that one sounds good!
So you feel free to make a derivative mod, like "Vurt's GroundCover Modified" and make sure you quote the text above in your README
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lysol
Posts: 1513
Joined: 26 Mar 2013, 01:48
Location: Sweden

Re: I fixed Vurt's groundcover for OpenMW

Post by lysol »

psi29a wrote: 08 Feb 2018, 11:50 Patrik "Vurt" Andersson and his 120+ assets are now under the CC-BY-NC license:
Yes my work can be used as long as the person is not making money of it.
https://creativecommons.org/licenses/by-nc/4.0/ that one sounds good!
So you feel free to make a derivative mod, like "Vurt's GroundCover Modified" and make sure you quote the text above in your README
Great! :)
x79
Posts: 6
Joined: 05 Feb 2018, 22:34

Re: I fixed Vurt's groundcover for OpenMW

Post by x79 »

I wish I saw that before I spent an hour making 40 patches :-/
I will update tonight, thx
x79
Posts: 6
Joined: 05 Feb 2018, 22:34

Re: I fixed Vurt's groundcover for OpenMW

Post by x79 »

Updated
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