If you have the time and motivation, yes! If it's a language there's more than one person speaking it, and unless you're both already part of the community, we need the translation!drummyfish wrote: ↑06 Dec 2017, 12:39 Would we want the website and video subtitles translated to Czech language?
OpenMW 0.43.0 Released!
Re: OpenMW 0.43.0 Released!
- drummyfish
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Re: OpenMW 0.43.0 Released!
Great, just send me instructions on what to do or texts you want translated and I'm on it =)
Re: OpenMW 0.43.0 Released!
Hmm, aside from "translate stuff and post it here" I honestly am not sure. That's a better question for one of our other translators?drummyfish wrote: ↑06 Dec 2017, 19:34 Great, just send me instructions on what to do or texts you want translated and I'm on it =)
- drummyfish
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Re: OpenMW 0.43.0 Released!
No, you are not alone A long time Morrowind Czech lurker here (so far not active )
- drummyfish
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Re: OpenMW 0.43.0 Released!
Looking at the road map and the 1.0 progress it says we are only 6% there, or am I looking at it wrong?
Re: OpenMW 0.43.0 Released!
You're looking at it wrong.
Re: OpenMW 0.43.0 Released!
What lysol wanted to tell you is that the 1.0 progress you see at our bug tracker only covers the remaining tasks which have yet to be tackled. Every time someone starts working on a task, they will set it to the current version (e.g., 0.44.0). That's why the progress of the 1.0 roadmap never really increases.SchvanysEpitome wrote: ↑08 Dec 2017, 11:28 Looking at the road map and the 1.0 progress it says we are only 6% there, or am I looking at it wrong?
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Re: OpenMW 0.43.0 Released!
Ah okay, so then we are wayyyyyyyyyyyyyyyyyyyyyyy more closer than I thought lol