Did a quick test of 0.40.0 on Windows 10 64 bit and it works fine
Congratulations everyone on another release
OpenMW 0.40.0
- AnyOldName3
- Posts: 2677
- Joined: 26 Nov 2015, 03:25
Re: OpenMW 0.40.0
How long after the actual proper release is the chocolatey package likely to be updated?
Re: OpenMW 0.40.0
Congratulations to your new release!
Looks like a real milestone towards the final. Could one say, that the 0.40.0 is kind of RC 1 of openmw-1.0?
Btw: You made my day. I was reading your forum since yesterday afternoon, and at the and of the day I found: "Hey, they're out"
Really, really great work.
We'll have a keen look what's going further on here.
Once more:
Gratz and Congratz.
Now starting bughunt
~
Looks like a real milestone towards the final. Could one say, that the 0.40.0 is kind of RC 1 of openmw-1.0?
Btw: You made my day. I was reading your forum since yesterday afternoon, and at the and of the day I found: "Hey, they're out"
Really, really great work.
We'll have a keen look what's going further on here.
Once more:
Gratz and Congratz.
Now starting bughunt
~
Re: OpenMW 0.40.0
Played a few hours yesterday of the latest release, damn this engine is shaping up really pretty! Even with the original assets at times it looks great, I finally got rid of my AMD card (got a 1070) so I've been able to turn on the water shaders and DSR without my CPU causing it to grind to a halt. Nabbed a few screenshots, hope Imgur compression doesnt wreck these too much: http://imgur.com/a/e88sZ
Re: OpenMW 0.40.0
Care to put them here?
Re: OpenMW 0.40.0
Ah, didn't know about that page, will do!ap0 wrote:Care to put them here?
Edit: Done. Took a while to upload 4K screens (~7MB apiece!) but the quality is better than Imgur.
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- Posts: 39
- Joined: 04 Dec 2014, 14:15
Re: OpenMW 0.40.0
The water looks awesome doesn't it
Re: OpenMW 0.40.0
As soon as the front-page post is up basically, they won't accept the package until then.AnyOldName3 wrote:How long after the actual proper release is the chocolatey package likely to be updated?
Well, that and the GitHub release has to be done so I have a reputable download source for the files.
- MiroslavXO
- Posts: 107
- Joined: 13 Feb 2016, 01:07
Re: OpenMW 0.40.0
A for shadows, they will come with next release or?
- Capostrophic
- Posts: 794
- Joined: 22 Feb 2016, 20:32
Re: OpenMW 0.40.0
Maybe yes. Maybe and more probable no. I guess scrawl's currently still busy with RL and will code rarely. Perhaps 0.41.0 will be a bugfix release again.MiroslavXO wrote:A for shadows, they will come with next release or?
Off-topic: I'm a little experienced with C++ and tried to deal with some bugs, and here's how it went on example of Bug #1662:
1. Hm, this Japanese locale bug looks interesting, I should take a look on it.
2. OK, this is a similar stackoverflow question with the problem, but not solution — Japanese profile usernames on Windows ain't being properly converted or something.
*after some time*
3. Yeah, this should be the cpp file in question.
4. ...
5. wtf isn't working??
eh.