So i've been quiet on this in a while, a few weeks back my main workstation blew up and died. The spare PC i'm using does not even have a GPU so there's been no OpenMW for me for a while
Once my new workstation is here and i've caught up with my work stuff i'll resume work on the mod manager. The only thing that could go wrong is if my old hard drives got taken out with my old PC when it died, i think they're ok but i'll find out soon enough.
Can't wait to see what FPS i get in balmora on my new gfx card though
Mod Manager Features & Functionality
Re: Mod Manager Features & Functionality
Are you waiting for RX480?