OpenMW 0.35.0

Anything related to PR, release planning and any other non-technical idea how to move the project forward should be discussed here.
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scrawl
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Joined: 18 Feb 2012, 11:51

Re: OpenMW 0.35.0

Post by scrawl »

Does this release depend on mygui 3.2.2?
No. If we depend on a new version of a dependency there will be an announcement.
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psi29a
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Re: OpenMW 0.35.0

Post by psi29a »

However, we have #ifdefs so if I do upgrade to 3.2.2... we automatically take advantage of it?
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scrawl
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Re: OpenMW 0.35.0

Post by scrawl »

Yes.
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raevol
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Re: OpenMW 0.35.0

Post by raevol »

Zini wrote:And the changelog has been updated too.
Roger. Will be on it asap.
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Ace (SWE)
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Joined: 15 Aug 2011, 14:56

Re: OpenMW 0.35.0

Post by Ace (SWE) »

Right, I might've "accidentally" removed Visual Studio 2010 from my computer when doing some cleanups. I only later realized that was where I had my OpenMW release build environment set up, so I've had to run these RCs through my documentation VM...

Either way, here's some links, please tell me if they work or not;
32-bit
64-bit
carld256
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Joined: 12 Dec 2014, 16:36

Re: OpenMW 0.35.0

Post by carld256 »

In my limited testing the 64-bit windows version works fine. I loaded up my old save, ran around, teleported between mage guilds, got jumped by a Dagoth Ur follower, saved and reloaded with no problems.
matthewfarmery
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Joined: 03 Feb 2015, 13:27

Re: OpenMW 0.35.0

Post by matthewfarmery »

New here, but been keeping an eye on this for a little while, downloaded the 64bit version from Ace (SWE) links (thanks) so far so good, seems to be running ok. nice to see that a gamma slider has been added, overall, very stable. (just running with official plugins and the unofficial morrowind patch)

so yeah, really impressed by the work you guys have done to this, as this game is my fav elder scrolls game by far.

keep up the great work you are doing!
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psi29a
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Re: OpenMW 0.35.0

Post by psi29a »

mygui 3.2.2 is waiting to be reviewed and uploaded to debian, when uploaded, I'll also upload to our Ubuntu PPA.
robcbwilson
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Joined: 04 Dec 2014, 14:15

Re: OpenMW 0.35.0

Post by robcbwilson »

Downloaded 0.35, running on Windows 7 64 bit. It is very stable and feels very close to vanilla now. I have found what I believe to be a bug which I have reported.

Really excited for this to get to 1.0 :)
matthewfarmery
Posts: 51
Joined: 03 Feb 2015, 13:27

Re: OpenMW 0.35.0

Post by matthewfarmery »

robcbwilson wrote:Downloaded 0.35, running on Windows 7 64 bit. It is very stable and feels very close to vanilla now. I have found what I believe to be a bug which I have reported.

Really excited for this to get to 1.0 :)
as am I, not really seen any bugs, but yeah very stable and overall, runs a lot better and faster then vanilla (at least for me)
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