Question about Shiny Water on Vivec canton

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Lazaroth
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Joined: 30 May 2012, 05:04

Question about Shiny Water on Vivec canton

Post by Lazaroth »

The canton in Vivec where Vivec lives, has levels of water.
Shouldn't they too have Shiny water for continuity sake?
http://imageshack.us/a/img69/8793/screenshot002igu.jpg
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Zini
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Re: Question about Shiny Water on Vivec canton

Post by Zini »

I don't see how that would be possible without content modifications. These waterfalls are just regular models with a texture that looks watery. OpenMW actually does not know that they represent water and therefore has no way of automatically adjusting them.
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Lazaroth
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Re: Question about Shiny Water on Vivec canton

Post by Lazaroth »

Not the waterfalls, the water on the levels/steps. Just where the crosshair is in the screenshot. That is plain static water, but not shiny.
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Zini
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Re: Question about Shiny Water on Vivec canton

Post by Zini »

That is exactly the same situation as with the waterfalls. Nothing we can do about it.
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sirherrbatka
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Re: Question about Shiny Water on Vivec canton

Post by sirherrbatka »

The same issue. This is not a real water.

@Zini: Master of ninja-posting.
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Lazaroth
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Re: Question about Shiny Water on Vivec canton

Post by Lazaroth »

Ah, kk.
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sirherrbatka
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Re: Question about Shiny Water on Vivec canton

Post by sirherrbatka »

Also, let's not forget that in future we should allow adding "water blocks" independent from the global water level. This allow us to make mountain lakes and replace this fake canton water with real water.
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Greendogo
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Re: Question about Shiny Water on Vivec canton

Post by Greendogo »

sirherrbatka wrote:Also, let's not forget that in future we should allow adding "water blocks" independent from the global water level. This allow us to make mountain lakes and replace this fake canton water with real water.
I agree with this. It's always been such a hokey mess having every single water feature in Morrowind being at the same level.
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