I am playing around with few model replacers. However, for some reason the new model appears much lower than the original one.
Is there a simple way to pass through the .omwaddon file and change the Z position of all instances of that object?
I think tes3cmd may help, but I have no idea how.
Programmatically editing?
Re: Programmatically editing?
Turns out someone did basically the same thing and documented it.
I leave the link here if anyone else is interested: making tree patterns less repetitive.
However, while it allows to edit easily it still does not help to add new subrecords. If I'll need to add a scaling factor, for example, still I am not sure how.
I leave the link here if anyone else is interested: making tree patterns less repetitive.
However, while it allows to edit easily it still does not help to add new subrecords. If I'll need to add a scaling factor, for example, still I am not sure how.
Re: Programmatically editing?
I've also worked with something similar, but not for this exact purpose, but rather for more complex procedural generation.. Related stuff is in there though: https://github.com/unelsson/openmw/tree ... rencestool