Shining tankards, windows, beds, and shelves.

Support for running, installing or compiling OpenMW

Before you submit a bug report for the first time, please read: Bug reporting guidelines
Post Reply
FreshMoose
Posts: 4
Joined: 15 Oct 2018, 03:06

Shining tankards, windows, beds, and shelves.

Post by FreshMoose » 16 Oct 2018, 01:35

Pretty much what the title explains, all those items (and possibly more) are all extremely reflective. I know it has something to do with normal mapping or something but I’m not sure how to fix it. Can someone explain how?

User avatar
Pop000100
Posts: 69
Joined: 18 Aug 2014, 21:17
Location: Loitering around Gnisis.

Re: Shining tankards, windows, beds, and shelves.

Post by Pop000100 » 16 Oct 2018, 04:41

here is a guide on converting those kind of mods, I'm no expert though so i don't know how much further help ill be.

Post Reply

Who is online

Users browsing this forum: No registered users and 7 guests