Re: Performance Issues
Posted: 21 Sep 2018, 19:36
Ah. Yep. I must have done that a long time ago and had forgotten about it since it was playable in OpenMW. Since tes3mp is more intensive, it brought the issue back to the forefront. At 1, I get constant 60 FPS now. I think I'll leave it at 2 though since being able to see further in the distance is actually nice (and 60FPS does me no good on a 30Hz screen). Thanks for the simple fix.
Separate from my own performance, I was wondering though: Do you know if the physics collision issue discussed in the link from the OP has been largely resolved?
Also, for others running into similar issues, here are a couple other fixes I found, but I wanted to avoid them unless this troubleshooting failed:
viewtopic.php?t=4893
Linked thread discusses a mod that can improve performance and an experimental setting that might help, though both have potential drawbacks.
Separate from my own performance, I was wondering though: Do you know if the physics collision issue discussed in the link from the OP has been largely resolved?
Also, for others running into similar issues, here are a couple other fixes I found, but I wanted to avoid them unless this troubleshooting failed:
viewtopic.php?t=4893
Linked thread discusses a mod that can improve performance and an experimental setting that might help, though both have potential drawbacks.