Meshes failing to load inside playbymac virtual machine
Meshes failing to load inside playbymac virtual machine
Got a 32bit virtual drive of playbymac on my osx to play gog morrowind.
it seems to work fine.
put on openmw and the cursor doesn't show up instead has a white square
repeat the process of deleting virtual drives and relaunching and reinstalling openmw and launcher many times over, clearing or deleting the virtual drive when i have finished.
put back on morrowind, its fine
put back on openmw and no meshes are working, even after reimporting ini settings.
i'll attach an image of what i can see in the initial boat
- AnyOldName3
- Posts: 2678
- Joined: 26 Nov 2015, 03:25
Re: Meshes failing to load inside playbymac virtual machine
PlayByMac doesn't seem to be a thing, so I'm going to work under the assumption that you're using something like PlayOnMac which is a wrapper for WINE. These things tend to pick a specific WINE version and specific settings for it known to produce the best compatibility with a given piece of software. It's likely, though, that the optimal version for running Morrowind is completely unsuited to running a Windows build of OpenMW on a Mac.
What you really should be doing is using an OSX build of OpenMW and running it directly. There's a download link at the top of this page that should help with that.
What you really should be doing is using an OSX build of OpenMW and running it directly. There's a download link at the top of this page that should help with that.
Re: Meshes failing to load inside playbymac virtual machine
hey thanks for getting back to me, yeah it was playonmac sorry. i can get the openmw osx on my computer but i don't know how to get morrowind.exe to run there or where the datafiles would be placed. tried innoextract and homebrew [it's a gog file not steam] and get the following response:
==> Summary
/usr/local/Cellar/sphinx-doc/1.6.4: 3,383 files, 48.1MB, built in 28 seconds
==> Installing innoextract dependency: cmake
==> Downloading https://cmake.org/files/v3.9/cmake-3.9.4.tar.gz
######################################################################## 100.0%
==> ./bootstrap --prefix=/usr/local/Cellar/cmake/3.9.4_1 --no-system-libs --para
==> make
innoextract setup_tes_morrowind_goty_2.0.0.7.exe
==> make install
==> Caveats
Emacs Lisp files have been installed to:
/usr/local/share/emacs/site-lisp/cmake
==> Summary
/usr/local/Cellar/cmake/3.9.4_1: 2,267 files, 30.4MB, built in 6 minutes
==> Installing innoextract dependency: boost
==> Downloading https://dl.bintray.com/boostorg/release ... boost_1_65
==> Downloading from https://akamai.bintray.com/98/9807a5d16 ... fb522764e0
######################################################################## 100.0%
==> ./bootstrap.sh --prefix=/usr/local/Cellar/boost/1.65.1 --libdir=/usr/local/C
==> ./b2 headers
==> ./b2 --prefix=/usr/local/Cellar/boost/1.65.1 --libdir=/usr/local/Cellar/boos
/usr/local/Cellar/boost/1.65.1: 12,679 files, 402MB, built in 17 minutes 17 seconds
==> Installing innoextract dependency: xz
==> Downloading https://downloads.sourceforge.net/proje ... -5.2.3.tar
==> Downloading from https://10gbps-io.dl.sourceforge.net/pr ... utils/xz-5
######################################################################## 100.0%
==> ./configure --disable-silent-rules --prefix=/usr/local/Cellar/xz/5.2.3
==> make check
==> make install
/usr/local/Cellar/xz/5.2.3: 92 files, 1.5MB, built in 53 seconds
==> Installing innoextract
==> Downloading https://constexpr.org/innoextract/files ... 1.6.tar.gz
==> Downloading from https://constexpr.org/innoextract/files ... ct-1.6/inn
######################################################################## 100.0%
==> cmake . -DCMAKE_C_FLAGS_RELEASE=-DNDEBUG -DCMAKE_CXX_FLAGS_RELEASE=-DNDEBUG
==> make install
/usr/local/Cellar/innoextract/1.6_2: 7 files, 668.9KB, built in 33 seconds
slarrt-MacBook-Pro:~ slarrt$ innoextract setup_tes_morrowind_goty_2.0.0.7.exe
Could not open file "setup_tes_morrowind_goty_2.0.0.7.exe"
Done with 1 error.
slarrt-MacBook-Pro:~ slarrt$
==> Summary
/usr/local/Cellar/sphinx-doc/1.6.4: 3,383 files, 48.1MB, built in 28 seconds
==> Installing innoextract dependency: cmake
==> Downloading https://cmake.org/files/v3.9/cmake-3.9.4.tar.gz
######################################################################## 100.0%
==> ./bootstrap --prefix=/usr/local/Cellar/cmake/3.9.4_1 --no-system-libs --para
==> make
innoextract setup_tes_morrowind_goty_2.0.0.7.exe
==> make install
==> Caveats
Emacs Lisp files have been installed to:
/usr/local/share/emacs/site-lisp/cmake
==> Summary
/usr/local/Cellar/cmake/3.9.4_1: 2,267 files, 30.4MB, built in 6 minutes
==> Installing innoextract dependency: boost
==> Downloading https://dl.bintray.com/boostorg/release ... boost_1_65
==> Downloading from https://akamai.bintray.com/98/9807a5d16 ... fb522764e0
######################################################################## 100.0%
==> ./bootstrap.sh --prefix=/usr/local/Cellar/boost/1.65.1 --libdir=/usr/local/C
==> ./b2 headers
==> ./b2 --prefix=/usr/local/Cellar/boost/1.65.1 --libdir=/usr/local/Cellar/boos
/usr/local/Cellar/boost/1.65.1: 12,679 files, 402MB, built in 17 minutes 17 seconds
==> Installing innoextract dependency: xz
==> Downloading https://downloads.sourceforge.net/proje ... -5.2.3.tar
==> Downloading from https://10gbps-io.dl.sourceforge.net/pr ... utils/xz-5
######################################################################## 100.0%
==> ./configure --disable-silent-rules --prefix=/usr/local/Cellar/xz/5.2.3
==> make check
==> make install
/usr/local/Cellar/xz/5.2.3: 92 files, 1.5MB, built in 53 seconds
==> Installing innoextract
==> Downloading https://constexpr.org/innoextract/files ... 1.6.tar.gz
==> Downloading from https://constexpr.org/innoextract/files ... ct-1.6/inn
######################################################################## 100.0%
==> cmake . -DCMAKE_C_FLAGS_RELEASE=-DNDEBUG -DCMAKE_CXX_FLAGS_RELEASE=-DNDEBUG
==> make install
/usr/local/Cellar/innoextract/1.6_2: 7 files, 668.9KB, built in 33 seconds
slarrt-MacBook-Pro:~ slarrt$ innoextract setup_tes_morrowind_goty_2.0.0.7.exe
Could not open file "setup_tes_morrowind_goty_2.0.0.7.exe"
Done with 1 error.
slarrt-MacBook-Pro:~ slarrt$
Re: Meshes failing to load inside playbymac virtual machine
As stated in another thread, try the -g flag to innoextract (or --gog)