Bodies clipping through the floor

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Bodies clipping through the floor

Post by Jester » 02 Aug 2017, 00:43

I dont remember this happening before but i killed this woman in the cave by the silt strider in sceyda neen and she got half buried in the ground.
I cranked up the brightness before taking the screenshot to make it clearer but it didnt affect it. I didnt know that.

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Re: Bodies clipping through the floor

Post by DestinedToDie » 02 Aug 2017, 00:49

I could be wrong, but I think this is normal behavior, in vanilla Morrowind engine too. When an NPC dies, their body doesn't really fall according to physics. It just falls accordingly to how it's animated and where the NPC is positioned. As such, there might be a wall or a bump in the road on the way, but the body will move as it is falling according to where the last frame of animation lands it.

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Re: Bodies clipping through the floor

Post by scrawl » 02 Aug 2017, 11:55

That's not quite correct. The bodies do fall according to physics, so they will be blocked by a wall in the way. However, the actual collision shape used is, unfittingly, the same as when the NPC is standing upright, which may lead to arms/legs clipping through things when they lay on the ground.

Hard to tell from the screenshot if anything is wrong, though. Can you make one with the collision grid (console -> TCG) enabled?

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