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Re: Mac Visual Issues

Posted: 04 Jun 2019, 03:50
by wareya
Is it too dark in windowed mode?

Re: Mac Visual Issues

Posted: 04 Jun 2019, 16:48
by akortunov
Adm1jtg wrote:
04 Jun 2019, 01:43
Please let me know what options there are besides staying on Windows
You can try to adjust gamma manually in the settings.cfg (the "gamma" setting under "Video" section, it may or may not work), or change your display settings.

Re: Mac Visual Issues

Posted: 05 Jun 2019, 20:27
by Adm1jtg
wareya wrote:
04 Jun 2019, 03:50
Is it too dark in windowed mode?
Yes, have not found a way to adjust it to make it playable.

Re: Mac Visual Issues

Posted: 05 Jun 2019, 21:52
by wareya
Guys, stop suggesting the gamma setting. If they can't get at them through the options then they won't work.

What you want to do for now is adjust your monitor or display profile's contrast or gamma that way. Or find a way to tell the OS that OpenMW is rendering with a weird color profile, and that you want it to be adjusted to something brighter.

What we really need is a gamma postprocessing shader for when the engine can't control the monitor's gamma. There's nothing particularly expensive about this, simple color mapping postprocessing is among the cheapest postprocessing you can do.

Re: Mac Visual Issues

Posted: 05 Jun 2019, 22:06
by AnyOldName3
I thought we blanket-disabled the gamma slider on everything that wasn't Windows, but the issue preventing gamma from working is a driver/window manager issue, and so there are Unices where it does work. Either today or yesterday I saw a Reddit thread saying that gamma was working despite being unavailable from the GUI.

Re: Mac Visual Issues

Posted: 05 Jun 2019, 22:27
by Capostrophic
AnyOldName3 wrote:
05 Jun 2019, 22:06
I thought we blanket-disabled the gamma slider on everything that wasn't Windows, but the issue preventing gamma from working is a driver/window manager issue, and so there are Unices where it does work.
Yes.

Re: Mac Visual Issues

Posted: 06 Jun 2019, 14:38
by Adm1jtg
AnyOldName3 wrote:
05 Jun 2019, 22:06
I thought we blanket-disabled the gamma slider on everything that wasn't Windows, but the issue preventing gamma from working is a driver/window manager issue, and so there are Unices where it does work. Either today or yesterday I saw a Reddit thread saying that gamma was working despite being unavailable from the GUI.
A bit over my head but is there a build or a configuration I could try then that might work? New to Mac os and new to open mw but more then willing to try test builds or a set of detailed instructions to get it working

Re: Mac Visual Issues

Posted: 09 Jun 2019, 16:40
by Adm1jtg
Adm1jtg wrote:
06 Jun 2019, 14:38
AnyOldName3 wrote:
05 Jun 2019, 22:06
I thought we blanket-disabled the gamma slider on everything that wasn't Windows, but the issue preventing gamma from working is a driver/window manager issue, and so there are Unices where it does work. Either today or yesterday I saw a Reddit thread saying that gamma was working despite being unavailable from the GUI.
A bit over my head but is there a build or a configuration I could try then that might work? New to Mac os and new to open mw but more then willing to try test builds or a set of detailed instructions to get it working
I guess for now I will just have to stick with Windows huh?