I've had this issue before, with missing or mismatched textures, and then what I assume is a pink default texture.
How can I repair these? I saw one post on here about opening the TGA files with GIMP and resaving the textures. Will that actually work, or is there a better means to get the right files located?
Many Pink Textures
- psi29a
- Posts: 5361
- Joined: 29 Sep 2011, 10:13
- Location: Belgium
- Gitlab profile: https://gitlab.com/psi29a/
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Re: Many Pink Textures
It means you're video driver doesn't support s3tc. Fix this, then you'll see the textures.
Re: Many Pink Textures
I have a geforce GTX 850M, and is there a guide to fix this issue?
I looked up this on the wiki and it says missing S3TC support will result in white textures. Is there a particular reason it is pink vs white?
Thanks
EDIT: So I went in to the nvidia Control panel and the nearest thing I could find to an Enable S3TC support was setting the Texture Filtering to Performance, which will apparently enable texture compression. Does that sound right?
I looked up this on the wiki and it says missing S3TC support will result in white textures. Is there a particular reason it is pink vs white?
Thanks
EDIT: So I went in to the nvidia Control panel and the nearest thing I could find to an Enable S3TC support was setting the Texture Filtering to Performance, which will apparently enable texture compression. Does that sound right?
Re: Many Pink Textures
Afaik, nVidia drivers support texture compression directly, without the need for additional drivers..
You mentioned that you see pink textures if they are missing. I've had this issue, as well, recently with a sword mod where the textures/meshes needed to be in specific folders. You can check your openmw.log file to see if this might be your problem. I've also noticed this can occur when openmw doesn't support some feature, for example, "Windows Glow".
Is there a specific mod where you are seeing this problem?
You mentioned that you see pink textures if they are missing. I've had this issue, as well, recently with a sword mod where the textures/meshes needed to be in specific folders. You can check your openmw.log file to see if this might be your problem. I've also noticed this can occur when openmw doesn't support some feature, for example, "Windows Glow".
Is there a specific mod where you are seeing this problem?
Re: Many Pink Textures
Unfortunately I'm having a hard time identifying which one is causing the errors.
Right now, the Common robe is pink, as is a few landscape textures interspersed over Tamriel rebuilt. The issue is I can't click on the ground and type in "ori" to find out which mod might be causing the problem.
But I'm guessing it's a .tga file or even a speculative/normal mapping in particular, because I had this issue before with a normal mapped armor mod.
Right now, the Common robe is pink, as is a few landscape textures interspersed over Tamriel rebuilt. The issue is I can't click on the ground and type in "ori" to find out which mod might be causing the problem.
But I'm guessing it's a .tga file or even a speculative/normal mapping in particular, because I had this issue before with a normal mapped armor mod.
- psi29a
- Posts: 5361
- Joined: 29 Sep 2011, 10:13
- Location: Belgium
- Gitlab profile: https://gitlab.com/psi29a/
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Re: Many Pink Textures
Reason I say this is because on a RPi, I get pink textures because the VC4 driver doesn't support S3TC. After uncompressing them, they worked just fine.
It could be another issue entirely though.
It could be another issue entirely though.
Re: Many Pink Textures
I see, thanks for the suggestion. I'm thinking it has to be an error with the texture patching or file name.psi29a wrote:Reason I say this is because on a RPi, I get pink textures because the VC4 driver doesn't support S3TC. After uncompressing them, they worked just fine.
It could be another issue entirely though.
Also, maybe unrelated, I'm getting a recurring
Code: Select all
CopyrightVisitorWarning: node has multiple parents
Or something like that, that can cause crashes. What is this?
Re: Many Pink Textures
Copyright warning? Did you pirate the game? (Just kidding, the warning should say CopyRigVisitor)Also, maybe unrelated, I'm getting a recurring
CopyrightVisitorWarning: node has multiple parents
Or something like that, that can cause crashes. What is this?
Definitely an engine bug, but I'd need to create it on my end to be able to fix it. Could you try to narrow down which mod is causing this?
Regarding the pink texture issue, paste the openmw.log and it will say exactly what texture is missing/failed loading and why.
Re: Many Pink Textures
Haha, that's what I meant, knew I was close.Copyright warning? Did you pirate the game? (Just kidding, the warning should say CopyRigVisitor)
Definitely an engine bug, but I'd need to create it on my end to be able to fix it. Could you try to narrow down which mod is causing this?
Regarding the pink texture issue, paste the openmw.log and it will say exactly what texture is missing/failed loading and why.
Ok, here's the missing robe info
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Failed to open image: Resource 'textures/tr_c_nec_robe_bottom.dds' not found
Failed to open image: Resource 'textures/tr_c_nec_robe_detail.dds' not found
Failed to open image: Resource 'textures/tr_c_nec_robe_top.dds' not found
Here's the ground
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Failed to open image: Resource 'textures/tr_alm_street2.dds' not found
And on top of this, my game can't seem to find any animation idles. I'd post the log, but it's huge, so I'll just do a part,
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Animation idle2 not found for tr_act_banner_aralor01_refu
Animation idle2 not found for tr_act_banner_aralor01_refu
Animation idle2 not found for tr_act_banner_aralor01_refu
Animation idle2 not found for tr_act_banner_aralor01_refu
It popped up again, this time when traveling to Sailen in TR, I have no clue the context however
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Loading cell 36, -14
Loading cell 37, -18
CopyRigVisitor warning: node has multiple parents
CopyRigVisitor warning: node has multiple parents
CopyRigVisitor warning: node has multiple parents
Loading cell 37, -17
Loading cell 37, -16
- silentthief
- Posts: 456
- Joined: 18 Apr 2013, 01:20
- Location: Currently traversing the Ascadian Isles
Re: Many Pink Textures
Just to confirm some things:
Yes, but from what I have heard the linux Nvidia drivers may be a little... wonky. Are you on a Linux machine? IIRC Mac and of course Windows should be using the proprietary drivers.
Also regarding Linux, and IIRC Mac:
Sorry if I am asking the stuff that you checked already -- or, if on Windows, stuff that you do should not need to check. Troubleshooting can be difficult and annoying.
ST the difficult (but hopefully not annoying)
LoopZoop wrote: Ok, here's the missing robe infoCode: Select all
Failed to open image: Resource 'textures/tr_c_nec_robe_bottom.dds' not found Failed to open image: Resource 'textures/tr_c_nec_robe_detail.dds' not found Failed to open image: Resource 'textures/tr_c_nec_robe_top.dds' not found
Frik wrote:Afaik, nVidia drivers support texture compression directly, without the need for additional drivers..
Yes, but from what I have heard the linux Nvidia drivers may be a little... wonky. Are you on a Linux machine? IIRC Mac and of course Windows should be using the proprietary drivers.
Also regarding Linux, and IIRC Mac:
Are the files in the proper folder location, is the folder location typed out properly in the openmw.cfg (Worth verifying, we recently had an issue where the Mac text editor was changing the quoting on a file path here --> viewtopic.php?f=8&t=4030&p=44645#p44573), and those files/folders have the proper permissions?Frik wrote:You mentioned that you see pink textures if they are missing. I've had this issue, as well, recently with a sword mod where the textures/meshes needed to be in specific folders. You can check your openmw.log file to see if this might be your problem.
Sorry if I am asking the stuff that you checked already -- or, if on Windows, stuff that you do should not need to check. Troubleshooting can be difficult and annoying.
ST the difficult (but hopefully not annoying)