Graphics "Scrambled" Beyond Recognition on Linux

Support for running, installing or compiling OpenMW

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jaydawg55
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Joined: 13 Aug 2014, 17:11

Graphics "Scrambled" Beyond Recognition on Linux

Post by jaydawg55 » 13 Aug 2014, 17:26

Even running 800 x 600 all images are nearly indecipherable running on elementary OS (linux derivative) on my 64-bit HP AMD media center PC.

Works fine under Windows 7 Pro on a different 64-bit machine.

Any suggestions?

I was under the impression that WINE was not needed. Am I mistaken?

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lgromanowski
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Re: Graphics "Scrambled" Beyond Recognition on Linux

Post by lgromanowski » 13 Aug 2014, 18:06

Do you have proper / up to date graphic drivers?
best regards,
Lukasz

Digmaster
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Re: Graphics "Scrambled" Beyond Recognition on Linux

Post by Digmaster » 13 Aug 2014, 20:26

Wine is definitively not needed, that's one of the big points of this project.

jaydawg55
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Joined: 13 Aug 2014, 17:11

Re: Graphics "Scrambled" Beyond Recognition on Linux

Post by jaydawg55 » 14 Aug 2014, 04:04

I now have the right driver installed for my graphics card -- which is not new. It's a GeForce 6150SE nForce 430/integrated/SSE2 and I have the driver installed for 6 series Nvdia cards and higher.

Am I toast or is there a chance to make this work?

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raevol
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Re: Graphics "Scrambled" Beyond Recognition on Linux

Post by raevol » 14 Aug 2014, 07:45

It's really hard to diagnose that setup. If there's any way you could try running it in ubuntu with the tested nVidia driver that might tell us more? We have no way of telling what the quality of video drivers is on Elementary OS. Does Steam/Half-Life 2 work for you?

K0kt409P
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Re: Graphics "Scrambled" Beyond Recognition on Linux

Post by K0kt409P » 14 Aug 2014, 08:10

According to Wikipedia, that chip supports OpenGL 2.1, which should be sufficient to render OpenMW correctly. In other words, yes, there is a chance it could work. As raevol said, we need more information in order to diagnose the issue.

What driver did you install, and from what source?

Can you run glxgears (from the mesa-utils package)?

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psi29a
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Re: Graphics "Scrambled" Beyond Recognition on Linux

Post by psi29a » 14 Aug 2014, 09:38

First, can you run any other game or OpenGL application with problems? This will prove that you have the ability run OpenGL applications.

Second, show us the output of 'glxinfo'.

Thirdly, collect the logs that OpenMW produces and post them here.

To answer you questions, you run the Linux binaries on Linux because they were made for Linux. This project wouldn't exist if you had to use wine. And finally, it runs fine (as to be expected for pre-1.0 software) for many people on a variety of Linux distributions.

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