How to get hold of OpenAL for Windows?

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provocativeshrubbery
Posts: 2
Joined: 29 Nov 2013, 16:46

How to get hold of OpenAL for Windows?

Post by provocativeshrubbery » 29 Nov 2013, 23:33

First off, this is my first post so hi everyone. Thanks for your work on this project. I love the regular updates.

I'm trying to compile OpenMW from source on Windows 8.1 with VS 2010. I'm following the Development Environment Setup guide and despite some minor hiccups that seems to have gone well so far. I am however unable to obtain a copy of OpenAL. The link from the guide is dead (and has been for over a year) and a couple quick web searches didn't get me anywhere either.

Any suggestions?

Chris
Posts: 1574
Joined: 04 Sep 2011, 08:33

Re: How to get hold of OpenAL for Windows?

Post by Chris » 30 Nov 2013, 04:54

Here's a backup of the SDK and redist installer:
http://kcat.strangesoft.net/misc-downloads/

provocativeshrubbery
Posts: 2
Joined: 29 Nov 2013, 16:46

Re: How to get hold of OpenAL for Windows?

Post by provocativeshrubbery » 02 Dec 2013, 19:39

Thanks a bunch. I'm compiling now. Hope it works. :)

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pvdk
Posts: 523
Joined: 12 Aug 2011, 16:34

Re: How to get hold of OpenAL for Windows?

Post by pvdk » 22 Feb 2014, 15:36

Chris, can we use your OpenAL Soft on Windows instead?

In the mean time, I have updated the wiki to use the link you posted.

Chris
Posts: 1574
Joined: 04 Sep 2011, 08:33

Re: How to get hold of OpenAL for Windows?

Post by Chris » 22 Feb 2014, 17:10

Yep, you can. I'd recommend making a build of a recent Git version though, since there was a race condition in the mmdevapi backend that could cause some systems to intermittently fail to open a device (a work around could be made in openmw for it, but it would be kind of ugly; basically, sleep for about 10 to 20 ms after enumerating and before trying to open the audio device).

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