Game starts in a cave called Beshara.. (Ubuntu)

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Grendorf
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Joined: 10 Jun 2013, 13:30

Game starts in a cave called Beshara.. (Ubuntu)

Post by Grendorf » 10 Jun 2013, 13:34

Hi i just installed morrowind GOTY edition, and the latest openmw, but when i launch it i start in a cave named Beshara, just float around there, no menu to star new game or anything, also if i try to open boxes or talk nothing happens, anyone who can give me a tip on what im doing wrong? I am on Ubuntu 12.04 and i can run morrowind trough wine.

openmwlauncher
[Profiles]
currentprofile=Default
Default/master=Morrowind.esm
Default/master=Tribunal.esm
Default/master=Bloodmoon.esm

[General]
firstrun=false
MainWindow/width=575
MainWindow/posy=24
MainWindow/posx=-7
MainWindow/height=535

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psi29a
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Re: Game starts in a cave called Beshara.. (Ubuntu)

Post by psi29a » 10 Jun 2013, 13:46

Normal behaviour... we are still developing and this gives us an easier way to debug things.

Try (esc)aping to the main menu and select New.

To the rest (Zini included): This is the atypical default behaviour of new users of OpenMW. It will generate more 'help' requests in the future. They (Windows, Linux and Mac users alike) would rather waste up to 5 minutes to register and ask a question here or on the blog instead of reading --help and learning about --new-game command.

Grendorf
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Joined: 10 Jun 2013, 13:30

Re: Game starts in a cave called Beshara.. (Ubuntu)

Post by Grendorf » 10 Jun 2013, 14:10

First of all, i spent a long time googeling and trying to go trough this forum, the closest i could find was from an older launcher. Secondly, there is no new game option in the menu, no save either btw. (I know i wrote just installed, but actually it was yesterday, its more to point out i have not modded or done anything to fuck morrowind up)

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psi29a
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Re: Game starts in a cave called Beshara.. (Ubuntu)

Post by psi29a » 10 Jun 2013, 14:22

@Grendorf: My last bit was not aimed at you, just that your question is typical and there have been others that have asked and is a case-in-point to current behaviour of OpenMW that needs to be changed. Perhaps not OpenMW but the launcher to pass on the --new-game since openmw by itself could be using a TC and nothing to do with Morrowind in the future.

There is a 'new' but you are right, there is no 'save' as that isn't implemented yet.

Image <-- ingame

./openmw --new-game
^-- at console

Grendorf
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Joined: 10 Jun 2013, 13:30

Re: Game starts in a cave called Beshara.. (Ubuntu)

Post by Grendorf » 10 Jun 2013, 14:39

Not trying to be testy, sorry if it came of like that. well ii tried in console now, nothing.. and the menu still looks like in the picture i will post now.
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screenshot000.png

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psi29a
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Re: Game starts in a cave called Beshara.. (Ubuntu)

Post by psi29a » 10 Jun 2013, 14:49

The in-game 'new' is scheduled for the 0.24 release but command line `openmw --new-game` should work without a problem and has been there for awhile now. By console, I meant your terminal... not in-game console. Sorry! :)

When you said 'latest' I assumed from source or RC builds... it wasn't until you said 0.23 that it made sense. ;)

You can either wait a bit for 0.24 release or you can help us debug/test:
OpenMW 0.24 RC2 debs:
https://dl.dropboxusercontent.com/u/396 ... _amd64.deb
https://dl.dropboxusercontent.com/u/396 ... 2_i386.deb
^-- not same as PPA, but should still work if you uninstall the previous openmw*.deb packages.

or

OpenMW 0.24 RC1 Generic:
ftp://redfortune.de/openmw/rc/openmw-0. ... xRC.tar.gz
ftp://redfortune.de/openmw/rc/openmw-0. ... tRC.tar.gz

Please post your results here:
viewtopic.php?f=20&t=1495&start=170
Last edited by psi29a on 10 Jun 2013, 14:54, edited 2 times in total.

Grendorf
Posts: 4
Joined: 10 Jun 2013, 13:30

Re: Game starts in a cave called Beshara.. (Ubuntu)

Post by Grendorf » 10 Jun 2013, 14:52

sure thing, il try installing them later, got to go get some food in me now. thanks for the help!

(well could not get the rc2 to start at all, nothing interesting to report on rc1)

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