I donwloaded the binary (haven't tried compiling it).
Then I tried running the game and all I saw was a black screen. (single grey band of sorts with glsl, pitch black with cg). The GUI and menus worked fine.
I checked Ogre.log and saw multiple "Error compiling shader" messages. I've attached it, so you can see (warning 142MB uncompressed).
Is there anything I can do to make it work?
Errors compiling shaders on Ubuntu 12.04 with ATI 7800
Errors compiling shaders on Ubuntu 12.04 with ATI 7800
- Attachments
-
- Ogre.log.zip
- 142 MB uncompressed
- (1.16 MiB) Downloaded 184 times
Re: Errors compiling shaders on Ubuntu 12.04 with ATI 7800
Try the following:
- Remove ~/.cache/openmw folder.
- Change settings (esc -> options), especially turn off water reflections and underwater effects.
- Remove ~/.cache/openmw folder.
- Change settings (esc -> options), especially turn off water reflections and underwater effects.
Re: Errors compiling shaders on Ubuntu 12.04 with ATI 7800
a tad better (see screenshot)
Re: Errors compiling shaders on Ubuntu 12.04 with ATI 7800
Actually... I'm sorry. That was from cg shaders. Setting them back to glsl fixed it. Thank you.
Re: Errors compiling shaders on Ubuntu 12.04 with ATI 7800
Hiho
I looks, that i have similar issue on my HD5470 laptop and Arch Linux. Here's how it looks:
Shaders: Off
I looks, that i have similar issue on my HD5470 laptop and Arch Linux. Here's how it looks:
Shaders: Off
- Spoiler: Show
- Spoiler: Show
- Spoiler: Show