VM with the development environment

Support for running, installing or compiling OpenMW

Before you submit a bug report for the first time, please read: Bug reporting guidelines
javitoom
Posts: 7
Joined: 18 Mar 2019, 11:35
Location: Spain
Gitlab profile: https://gitlab.com/javitoom

VM with the development environment

Post by javitoom »

Hello!

Has anyone been able to install the development environment in a virtual machine?

Thanks in advance!
User avatar
psi29a
Posts: 5361
Joined: 29 Sep 2011, 10:13
Location: Belgium
Gitlab profile: https://gitlab.com/psi29a/
Contact:

Re: VM with the development environment

Post by psi29a »

Sure, we do it all the time with travis-ci and appveyor when pull-requests and merge-requests come in.

If you mean running OpenMW... I've some limited success with VirtualBox.
javitoom
Posts: 7
Joined: 18 Mar 2019, 11:35
Location: Spain
Gitlab profile: https://gitlab.com/javitoom

Re: VM with the development environment

Post by javitoom »

My idea was to have all the necessary to contribute in a VM. Do you think that is possible? Maybe the performance in the VM is not enough.

If is possible, you know if anybody has shared a QCOW2 or an OVA with the environment already mounted?
User avatar
psi29a
Posts: 5361
Joined: 29 Sep 2011, 10:13
Location: Belgium
Gitlab profile: https://gitlab.com/psi29a/
Contact:

Re: VM with the development environment

Post by psi29a »

Not that I'm aware of, but give it a shot. Try qemu and see if the VIrGL stuff works.
javitoom
Posts: 7
Joined: 18 Mar 2019, 11:35
Location: Spain
Gitlab profile: https://gitlab.com/javitoom

Re: VM with the development environment

Post by javitoom »

I will try to prepare something with Vagrant and LibVirt.

Thank you again!
javitoom
Posts: 7
Joined: 18 Mar 2019, 11:35
Location: Spain
Gitlab profile: https://gitlab.com/javitoom

Re: VM with the development environment

Post by javitoom »

I already compiled OpenMW in the VM with the aur package (openmw-git).

Image

Is there any way to test OpenMW without Morrowind? I don't have Morrowind :oops:
User avatar
AnyOldName3
Posts: 2673
Joined: 26 Nov 2015, 03:25

Re: VM with the development environment

Post by AnyOldName3 »

There's the example suite, which doesn't contain very much at all right now. There are also total conversion mods for Morrowind. I know Arktwend still uses assets from the base game, so that won't work, but Emba 5 might be fine.
User avatar
Capostrophic
Posts: 794
Joined: 22 Feb 2016, 20:32

Re: VM with the development environment

Post by Capostrophic »

Emba-5 still uses Morrowind races for its, er, characters, and it uses Bloodmoon assets.
javitoom
Posts: 7
Joined: 18 Mar 2019, 11:35
Location: Spain
Gitlab profile: https://gitlab.com/javitoom

Re: VM with the development environment

Post by javitoom »

It looks like the easiest way is buying the game. :D
Actually, the game isn't expensive. Probably I will buy it.

Thanks anyway!
Post Reply