3D Editing - 1st person view
Posted: 26 Oct 2014, 00:14
How is the 1st person view meant to work in terms of mouse and key actions?
For example, is dragging with the left button of a mouse meant to rotate the camera around a point in the cell somewhere?
Should moving the camera in the y direction (up/down) be allowed or is that for "free" camera mode?
Would a small widget showing the current position of the fulcrum be useful? If that widget can be dragged around to move the fulcrum then it might make it easier to navigate around the scene.
I don't know if any of these ideas can be implemented, but would like to understand how the end users think/prefer.
For example, is dragging with the left button of a mouse meant to rotate the camera around a point in the cell somewhere?
Should moving the camera in the y direction (up/down) be allowed or is that for "free" camera mode?
Would a small widget showing the current position of the fulcrum be useful? If that widget can be dragged around to move the fulcrum then it might make it easier to navigate around the scene.
I don't know if any of these ideas can be implemented, but would like to understand how the end users think/prefer.