Icons: Resources

Involved development of the OpenMW construction set.
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crysthala
Posts: 32
Joined: 23 Jul 2014, 23:09
Location: Balmora

Icons: Resources

Post by crysthala » 30 Jul 2014, 16:14

According to Sload's list:
https://wiki.openmw.org/index.php?title ... #Resources
we need icons for the following resources:
  • Mesh
  • Sound
  • Texture
  • Icons
  • Music file
  • Video
I have some ideas, but I don't want to make them unless they're actually needed. Just confirming it has to be done before I do it. :p Please let me know if you have any specific ideas about what each one should look like, and what size they should be.

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Zini
Posts: 5134
Joined: 06 Aug 2011, 15:16

Re: Icons: Resources

Post by Zini » 30 Jul 2014, 16:29

We do need these icons. The resources table are implemented since 0.31.0.

The size of these icons should match that of the existing ID type icons (e.g. activators, global variables, factions, ...). There plenty of these in the repository.

Please pay special attention to sound files. We already have icons for sound and sound gen. The sound file icon needs to be distinguishable. Ideally all the resources icons should share some visible properties.

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