Icons: Visiual Metaphors

Involved development of the OpenMW construction set.
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sirherrbatka
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Re: Icons: Visiual Metaphors

Post by sirherrbatka »

We can use just two kinds of pointing hand.
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Zini
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Re: Icons: Visiual Metaphors

Post by Zini »

I don't think we are going into the right direction here. Having references as a pointer/hand like icon might work to some degree. Not totally sold on it though, because from a user point of view these are just objects.

For referencables it would be nice to have the icon express that this is a union of all the referencable records (statics, weapons, ...).
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sirherrbatka
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Re: Icons: Visiual Metaphors

Post by sirherrbatka »

For referencables it would be nice to have the icon express that this is a union of all the referencable records (statics, weapons, ...).
http://rockszanty.pl/files/2010/05/ying-yang.jpg

??? :lol:

Or some sort of box?
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Zini
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Re: Icons: Visiual Metaphors

Post by Zini »

The symbol you showed doesn't work for me. Box might work. Or maybe not. This surely is one of the more difficult icons.
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Mistahtokyo
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Re: Icons: Visiual Metaphors

Post by Mistahtokyo »

How about an open box and (if this much info can be fit in that size icon) tiny assorted things sticking out of it, like the tip of a sword, some other thing, not sure.
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Zini
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Re: Icons: Visiual Metaphors

Post by Zini »

Sounds reasonable, but I am somewhat skeptical that this is doable at the size we are dealing with.
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sirherrbatka
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Re: Icons: Visiual Metaphors

Post by sirherrbatka »

I have a new idea. A bookshelf. Kinda like calibre icon.

http://wstaw.org/m/2013/09/28/zrzut_ekranu53.png

Reference could be represented by the single volumen.
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Zini
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Re: Icons: Visiual Metaphors

Post by Zini »

Wouldn't that be confused with ... well, books?
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sirherrbatka
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Re: Icons: Visiual Metaphors

Post by sirherrbatka »

A little. But we can replace book icon for books and scrolls with a scroll icon.
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Zini
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Re: Icons: Visiual Metaphors

Post by Zini »

Maybe? I think we are getting close to the point where we have to throw out what we got to the users and see what feedback we get.
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