Atahualpa's coding adventures

Involved development of the OpenMW construction set.

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Re: Atahualpa's coding adventures

Post17 Feb 2017, 10:28

Zini wrote:#2: Sorry, no idea. Dig into the OpenMW codebase?

It looks like we simply took that bit from a research source (e.g., here). Will do a research on that topic later.
Zini wrote:[...] If anything, I would improve the editor in a way that it is compatible with OpenMW when dealing with multiple flags. With your changes the editor clears all flags when multiple flags are set. We could improve upon that by looking what OpenMW is doing (or even what vanilla Morrowind is doing) and then mimic that in the editor. But I don't consider that an important change.

*sighs and grabs his shovel*


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