"Stolen item" flag
Posted: 10 Jun 2018, 12:32
Many people complain to me about how Morrowind itentifies if an item was stolen.
I tried to use a different approach - add "Stolen" flag to CellRef (savegame format was changed), so an engine can identify if this instance is stolen.
Stolen items form separate stacks: Guards confiscate only items with "Stolen" flag, traders too.
Source code is available here. Also attached icon is required.
Note: this is only a prototype for now, so feel free to share ideas about how to improve it.
I tried to use a different approach - add "Stolen" flag to CellRef (savegame format was changed), so an engine can identify if this instance is stolen.
Stolen items form separate stacks: Guards confiscate only items with "Stolen" flag, traders too.
Source code is available here. Also attached icon is required.
Note: this is only a prototype for now, so feel free to share ideas about how to improve it.