Hi,
I am trying to change the hitfader texture for my game.
I can edit the texture from MW in gimp, and I can make it any color I want (tried green and blue). I can make it gray too. But, if it is black, it just appears as totally see through in game.
Any suggestions how to get around this? Think it is a matter of how the texture is saved, or is this something to conquer through source? I've been hunting for MyGui things to change around.
Appreciate any leads,
Thank you
Black textures as hit faders appear as transparent.
Re: Black textures as hit faders appear as transparent.
Morrowind's hit fader uses additive rendering. If you add black (=0) to something, nothing will happen.
openmw_layers.xml:
Just remove the type="AdditiveLayer".
openmw_layers.xml:
Code: Select all
<Layer name="AdditiveOverlay" type="AdditiveLayer" pick="false"/>
Re: Black textures as hit faders appear as transparent.
Thank you, exactly the info I needed,