I know in skyrim, the developers decided to push for more actors on screen at a time, and thus had to remove the number of polygons on a character... they did this by only allowing a few armor layers.
In morrowind, and thus OpenMW, how are these "layers" rendered? is the hidden skin not rendered, or is everything (clothing,armor,robes) stacked, without any optimization?
Everything about development and the OpenMW source code.
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