Everything about development and the OpenMW source code.
I'd still suggest to get rid of SDL framework in /Library/Frameworks just to make sure OpenMW builds.
You were absolutely correct. Removing the SDL framework in /Library/Frameworks was what I needed to finally build OpenMW!
I did a little more research and found that this SDL framework was added by Pygame 1.9.1, which I had installed years ago and had completely forgotten about. Since I wasn't using it anyway, I completely obliterated these frameworks and everything else related to Pygame from my system.
Code: Select all
[100%] Linking CXX executable ../../OpenMW.app/Contents/MacOS/openmw-wizard [100%] Built target openmw-wizard logout Saving session... ...copying shared history... ...saving history...truncating history files... ...completed. [Process completed]
Thank you to everyone who was able to help me build OpenMW. I'll see what I can do to improve the Wiki for anybody who might want to build on a Mac.