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Re: [patch] new fog shader

Posted: 09 Apr 2017, 18:41
by magamo
That looks pretty awesome. Sadly I'm not finding the calculation you mentioned in the currently available shader. I'm assuming this is in your indev file. Can't wait to see it!

Re: [patch] new fog shader

Posted: 10 Apr 2017, 12:12
by visvaldas
magamo wrote:That looks pretty awesome. Sadly I'm not finding the calculation you mentioned in the currently available shader. I'm assuming this is in your indev file. Can't wait to see it!
Yes, this isn't yet in the uploaded shader.
Some more previews:
screenshot286.png
screenshot280.png

Re: [patch] new fog shader

Posted: 10 Apr 2017, 12:29
by psi29a
Gorgeous :)

Re: [patch] new fog shader

Posted: 10 Apr 2017, 13:54
by magamo
Man, the hype train is real. Can't wait to get to play with it.

Re: [patch] new fog shader

Posted: 11 Apr 2017, 14:42
by Capostrophic
I need this in my life 1.0

Re: [patch] new fog shader

Posted: 22 Aug 2017, 16:12
by magamo
As requested by coolgun in viewtopic.php?f=8&t=4574, I'm uploading a new patchless zip file for the OSG version of this fog shader. Compatible with 0.41.0 and up.

Keep in mind that this is NOT visvaldis's inDev version, but the same version that he posted in viewtopic.php?f=6&t=2905&start=20#p38328 , This is the same version I have tested and discussed previously.

unzip this directly to your resources/shaders directory. Overwrite all files if prompted.

In settings.cfg, set 'force shaders' to true in the [Shaders] section.

Re: [patch] new fog shader

Posted: 22 Aug 2017, 20:50
by raevol
magamo wrote: 22 Aug 2017, 16:12 unzip this directly to your resources/shaders directory. Overwrite all files if prompted.
Where is this directory on Linux? Shader doesn't seem to work here.

Re: [patch] new fog shader

Posted: 22 Aug 2017, 21:18
by magamo
/usr/games/openmw/resources/shaders, if memory serves.

Re: [patch] new fog shader

Posted: 22 Aug 2017, 21:20
by akortunov
raevol wrote: 22 Aug 2017, 20:50 Where is this directory on Linux?
In /usr/share/openmw or /usr/local/share/openmw, for example, depends on prefix.

Re: [patch] new fog shader

Posted: 23 Aug 2017, 00:41
by Lenny
Do you still need to apply that .patch for this to work?