I am also having the error with the unknown INDX subrecord for CREA records.
Luckily I was able to have a look at those and found out that they are only containing a four byte integer (?) which is mostly one. So I assumed it would be the default value for whatever.
Therefore I just modified a copy of the ess importer to simply skip those records without halting the importer process leading to conversion success.
But now it seems that I am having a lot of blights that I did not have before saving (can't say I was never ever having them) and am therefore encumbered and when I teleport back to Molag Mar using my ring of Almvisi Intervention almost everybody I find there ist laying dead on the ground.
I was using an English version of Morrowind that came with an ASUS motherboard. Version V22.214.171.1242, so latest patch of Morrowind.
So, well, now I am kind of affected to digging into the save file format and as I see you already did an awesome job with the ess importer. I'd kind of like it to have a "to ascii text dump" for the record format, that would print the structure of known records and hex values for unknown parts of unknown or just partially known records.
So, would you see this as a beneficial feature for the ess importer or do you know a tool that does this already?
Also I found the Tes3cmd tool (https://code.google.com/p/mlox/wiki/Tes3cmd
) of the mlox project, which could be, what I am looking for. Although I have not yet given it a shot.
Would you mind if I familiarize with the ess importer a little and attach an experimental "dump to readable" feature?
By the way, attached are my save games, maybe they are beneficial.