Page 4 of 5

Re: Scripting - Once Again

Posted: 27 Jul 2014, 19:58
by Zini
Pushed fix to scripts branch. It was a regression I produced while doing some refactoring a while back.

Re: Scripting - Once Again

Posted: 29 Jul 2014, 14:14
by Sslaxx
Mod related: Julan doesn't progress beyond the initial clannfear/potion giving sequence due to an error with GetParalysis.

Re: Scripting - Once Again

Posted: 06 Aug 2014, 22:47
by scrawl
I had to make some invasive changes to the VM (among other things) and it is possible that I broke stuff. Extensive testing (not only of targeted scripts) required.
Here we go: https://bugs.openmw.org/issues/1767

Re: Scripting - Once Again

Posted: 07 Aug 2014, 07:55
by Zini
Yeah, I noticed already that some things went awry. I will get that fixed before the next release.

Re: Scripting - Once Again

Posted: 17 Aug 2014, 02:49
by scrawl
Just got around to adding magic effect script instructions. And voila:

Code: Select all

compiled 1204 of 1204 scripts (100%)
Congratulations, Zini!

Re: Scripting - Once Again

Posted: 17 Aug 2014, 03:01
by Greendogo
Great job guys! :-D

Re: Scripting - Once Again

Posted: 17 Aug 2014, 03:33
by raevol
scrawl wrote:Just got around to adding magic effect script instructions. And voila:

Code: Select all

compiled 1204 of 1204 scripts (100%)
Congratulations, Zini!
NICE! Great job team!!

Re: Scripting - Once Again

Posted: 17 Aug 2014, 06:53
by Digmaster
Huzzah! One giant step to being feature complete.

Re: Scripting - Once Again

Posted: 17 Aug 2014, 11:14
by Zini
Thanks, scrawl. And thanks to all the other people who assisted with scripting. I had a lot of help there.

Re: Scripting - Once Again

Posted: 17 Aug 2014, 14:37
by dEnigma
YAY! :mrgreen: