Everything about development and the OpenMW source code.
The strange gibberish in your openmw.cfg suggests you are trying to run with non-English Morrowind installation files, please add an "encoding=" key to openmw.cfg with the correct encoding setting:
But I seriously doubt you're getting it to work since I believe right now OpenGLES is not supported.
Code: Select all
--encoding arg (=win1252) Character encoding used in OpenMW game messages: win1250 - Central and Eastern European such as Polish, Czech, Slovak, Hungarian, Slovene, Bosnian, Croatian, Serbian (Latin script), Romanian and Albanian languages win1251 - Cyrillic alphabet such as Russian, Bulgarian, Serbian Cyrillic and other languages win1252 - Western European (Latin) alphabet, used by default
OpenMW can be a little finicky with its shaders sometimes. Is it the same error, or a different one?
Water reflection on, CG shaders= crash.
Water reflection off, CG shaders= crash.
Water reflection on (mid-game), HLSL shaders= in-game fine.
Water reflection off, HLSL shaders= in-game fine.