Hi everyone! It took me a week to solve all the issues. I compile two or three dozen of repos, deps, deps from deps. deps from deps from deps, too much google, to much everything... even a pact with the devil I think
At 800x600 it should be considered playable with 55 fps (+ or -)
the bad thing its than I need to skip the menu because a memory aloc problem. I will tray 0.44 and if that happen again I will report the issue
could be related with mygui?
https://www.youtube.com/watch?v=Z2yBU5B ... e=youtu.be
My first OpenMW 0.46 build for RPI3i! good results on lower resolutions!
- silentthief
- Posts: 456
- Joined: 18 Apr 2013, 01:20
- Location: Currently traversing the Ascadian Isles
Re: My first OpenMW 0.46 build for RPI3i! good results on lower resolutions!
This looks very promising. I know that if you did the "first" of such a thing, then people will be hitting you up for a "how to" to recreate this. Please keep us posted on this, as OpenMW on RPi has been asked about many times.
ST
ps - I myself am interested in this, I thought it would be awesome to set up a raspberry pi tes3MP server
ST
ps - I myself am interested in this, I thought it would be awesome to set up a raspberry pi tes3MP server
Re: My first OpenMW 0.46 build for RPI3i! good results on lower resolutions!
at 800x600 you could set to far the view and runs pretty awesome!
I will release an image i think.
but I need time because I will release it with a ton of games than i need to retest, etc.
this its just a part of my goal. a gaming raspbian distro.
I will release an image i think.
but I need time because I will release it with a ton of games than i need to retest, etc.
this its just a part of my goal. a gaming raspbian distro.
-
- Posts: 256
- Joined: 19 Jul 2016, 01:02
Re: My first OpenMW 0.46 build for RPI3i! good results on lower resolutions!
We already have an official ARMv7 build of the server for TES3MP.silentthief wrote: ↑21 Feb 2019, 21:00 ps - I myself am interested in this, I thought it would be awesome to set up a raspberry pi tes3MP server
- silentthief
- Posts: 456
- Joined: 18 Apr 2013, 01:20
- Location: Currently traversing the Ascadian Isles
Re: My first OpenMW 0.46 build for RPI3i! good results on lower resolutions!
Thanks davidC. I guess I should be more present in the tes3mp discord, because I did not know that.davidcernat wrote: ↑22 Feb 2019, 03:58We already have an official ARMv7 build of the server for TES3MP.silentthief wrote: ↑21 Feb 2019, 21:00 ps - I myself am interested in this, I thought it would be awesome to set up a raspberry pi tes3MP server
ST
Re: My first OpenMW 0.46 build for RPI3i! good results on lower resolutions!
I was Abs for a long period of time cause i play Openmw android port release without Bad fps until i reach bloodmon (solstheim) with Blizzard it is not playable 5-6 fps. I do install a lot of thing (mod low res texture, tweak cfg, mod no whether ext) but none of this work great now i can only wait and hope for progression. But anyway thank you for the hard work of yours i know it should not take to long before you make Morrowind playable 60 FPS in low or high-res ; )
Re: My first OpenMW 0.46 build for RPI3i! good results on lower resolutions!
Hi. Ive couldnt solve an ffmpeg bug than unable me to play the game witout skipping the menu. This its my last test
https://youtu.be/iUZ3WtDKvK8
You could find my image on nicod video. Its there, if you could solve the issue just try it.
https://youtu.be/meo9MzHVZcU
https://youtu.be/iUZ3WtDKvK8
You could find my image on nicod video. Its there, if you could solve the issue just try it.
https://youtu.be/meo9MzHVZcU
Re: My first OpenMW 0.46 build for RPI3i! good results on lower resolutions!
You can test the performance on this image!
Nicod play it at the begining
https://youtu.be/HB5kESo7cVA
Nicod play it at the begining
https://youtu.be/HB5kESo7cVA