My first OpenMW 0.46 build for RPI3i! good results on lower resolutions!

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salvalie
Posts: 10
Joined: 15 Feb 2019, 17:31

My first OpenMW 0.46 build for RPI3i! good results on lower resolutions!

Post by salvalie »

Hi everyone! It took me a week to solve all the issues. I compile two or three dozen of repos, deps, deps from deps. deps from deps from deps, too much google, to much everything... even a pact with the devil I think :D

At 800x600 it should be considered playable with 55 fps (+ or -)

the bad thing its than I need to skip the menu because a memory aloc problem. I will tray 0.44 and if that happen again I will report the issue
could be related with mygui?




https://www.youtube.com/watch?v=Z2yBU5B ... e=youtu.be
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silentthief
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Joined: 18 Apr 2013, 01:20
Location: Currently traversing the Ascadian Isles

Re: My first OpenMW 0.46 build for RPI3i! good results on lower resolutions!

Post by silentthief »

This looks very promising. I know that if you did the "first" of such a thing, then people will be hitting you up for a "how to" to recreate this. Please keep us posted on this, as OpenMW on RPi has been asked about many times.

ST
ps - I myself am interested in this, I thought it would be awesome to set up a raspberry pi tes3MP server
salvalie
Posts: 10
Joined: 15 Feb 2019, 17:31

Re: My first OpenMW 0.46 build for RPI3i! good results on lower resolutions!

Post by salvalie »

at 800x600 you could set to far the view and runs pretty awesome!
I will release an image i think.
but I need time because I will release it with a ton of games than i need to retest, etc.
this its just a part of my goal. a gaming raspbian distro.
davidcernat
Posts: 256
Joined: 19 Jul 2016, 01:02

Re: My first OpenMW 0.46 build for RPI3i! good results on lower resolutions!

Post by davidcernat »

silentthief wrote: 21 Feb 2019, 21:00 ps - I myself am interested in this, I thought it would be awesome to set up a raspberry pi tes3MP server
We already have an official ARMv7 build of the server for TES3MP.
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silentthief
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Joined: 18 Apr 2013, 01:20
Location: Currently traversing the Ascadian Isles

Re: My first OpenMW 0.46 build for RPI3i! good results on lower resolutions!

Post by silentthief »

davidcernat wrote: 22 Feb 2019, 03:58
silentthief wrote: 21 Feb 2019, 21:00 ps - I myself am interested in this, I thought it would be awesome to set up a raspberry pi tes3MP server
We already have an official ARMv7 build of the server for TES3MP.
Thanks davidC. I guess I should be more present in the tes3mp discord, because I did not know that.

ST
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Zanarkan
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Joined: 21 Apr 2018, 22:07

Re: My first OpenMW 0.46 build for RPI3i! good results on lower resolutions!

Post by Zanarkan »

I was Abs for a long period of time cause i play Openmw android port release without Bad fps until i reach bloodmon (solstheim) with Blizzard it is not playable 5-6 fps. I do install a lot of thing (mod low res texture, tweak cfg, mod no whether ext) but none of this work great now i can only wait and hope for progression. But anyway thank you for the hard work of yours i know it should not take to long before you make Morrowind playable 60 FPS in low or high-res ; )
salvalie
Posts: 10
Joined: 15 Feb 2019, 17:31

Re: My first OpenMW 0.46 build for RPI3i! good results on lower resolutions!

Post by salvalie »

Hi. Ive couldnt solve an ffmpeg bug than unable me to play the game witout skipping the menu. This its my last test

https://youtu.be/iUZ3WtDKvK8


You could find my image on nicod video. Its there, if you could solve the issue just try it.

https://youtu.be/meo9MzHVZcU
salvalie
Posts: 10
Joined: 15 Feb 2019, 17:31

Re: My first OpenMW 0.46 build for RPI3i! good results on lower resolutions!

Post by salvalie »

You can test the performance on this image!
Nicod play it at the begining

https://youtu.be/HB5kESo7cVA
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