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Re: Android part 2

Posted: 12 Aug 2019, 16:45
by reddragon72
ZeekRyte wrote: 04 Aug 2019, 15:23 Yeah but I'm talking about the ones that does not have an esp or esm file. You could order them using the config file before but now it does not work anymore.
Ah. So for those I have heard people modding the files on the pc then moving them over to the phone. Some folks had no issues as those mods change the bsa and esm files by linking them in those files.

Re: Android part 2

Posted: 15 Aug 2019, 16:39
by MountainMan
I've finally gotten all the Morrowind files (that run properly on my PC) over to my Android tablet using omw_release_0.46.0-18.apk.

OpenMW is now able to find them and attempt to start.

I am getting the error message:
BSA ERROR:
File too small to be valid BSA archive .........

I've also reset the configs.

Just to check I've imported Morrowind to another PC and am able to run it using OpenMW-0.45.0-win64.exe.

Any suggestions?

Re: Android part 2

Posted: 15 Aug 2019, 20:55
by AnyOldName3
The BSA probably got broken when being copied. Try copying it again from a computer where it works.

Re: Android part 2

Posted: 15 Aug 2019, 22:03
by MountainMan
AnyOldName3 wrote: 15 Aug 2019, 20:55 The BSA probably got broken when being copied. Try copying it again from a computer where it works.
I copied it several times with the same results.

The copied files do work on another PC using OpenMW.

I'm still confused.

Re: Android part 2

Posted: 16 Aug 2019, 22:00
by silentthief
MountainMan wrote: 15 Aug 2019, 22:03
AnyOldName3 wrote: 15 Aug 2019, 20:55 The BSA probably got broken when being copied. Try copying it again from a computer where it works.
I copied it several times with the same results.

The copied files do work on another PC using OpenMW.

I'm still confused.
Since you posted in your other thread about this - and that you solved it, Can you please let us know what the issue and fix was? I would suggest posting that in the post that you created instead of here, but either way please let us know how you fixed it in case someone else has the same issue.

ST

Re: Android part 2

Posted: 17 Aug 2019, 01:32
by MountainMan
K.............
But not solving my current problem :-(

Re: Android part 2

Posted: 18 Aug 2019, 02:10
by xyzz
https://github.com/xyzz/openmw-android/ ... 23-nightly
- Updated OpenMW to ee5b81470c9e9bc1240f43a218cd0f1fb8ef7b64
- Updated osg to 3.6.4
- Updated gl4es to ebb7dd232fc50cd1698a602723166fcb96443116
- Updated freetype2 to 2.10.1
- Updated ffmpeg to 4.2

Re: Android part 2

Posted: 18 Aug 2019, 03:13
by MountainMan
xyzz wrote: 18 Aug 2019, 02:10 https://github.com/xyzz/openmw-android/ ... 23-nightly
- Updated OpenMW to ee5b81470c9e9bc1240f43a218cd0f1fb8ef7b64
- Updated osg to 3.6.4
- Updated gl4es to ebb7dd232fc50cd1698a602723166fcb96443116
- Updated freetype2 to 2.10.1
- Updated ffmpeg to 4.2
I deleted my previous versions of the .apk and installed the new 0.46.0-23-nightly.

I ran new apk ... no change reset configs and tried again... no change.....

It is still reporting:
BSA ERROR:
File too small to be valid BSA archive .........

TNX

Re: Android part 2

Posted: 18 Aug 2019, 17:35
by xyzz
https://github.com/xyzz/openmw-android/ ... 24-nightly
- Fixed the bug which would cause the game to crash shortly after the FPS counter or debug screen are activated

Re: Android part 2

Posted: 18 Aug 2019, 18:13
by reddragon72
MountainMan wrote: 18 Aug 2019, 03:13
xyzz wrote: 18 Aug 2019, 02:10 https://github.com/xyzz/openmw-android/ ... 23-nightly
- Updated OpenMW to ee5b81470c9e9bc1240f43a218cd0f1fb8ef7b64
- Updated osg to 3.6.4
- Updated gl4es to ebb7dd232fc50cd1698a602723166fcb96443116
- Updated freetype2 to 2.10.1
- Updated ffmpeg to 4.2
I deleted my previous versions of the .apk and installed the new 0.46.0-23-nightly.

I ran new apk ... no change reset configs and tried again... no change.....

It is still reporting:
BSA ERROR:
File too small to be valid BSA archive .........

TNX
Do the files sizes match?
Download Total Commander and go to the directory and long press on the file and look at the size and ensure it matches the PC file size.

Which file is it?