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Re: [WIP] Android port testing

Posted: 24 Feb 2018, 17:08
by FedeWar
Amazing, it is working without any problem, the framerate is high enough to be smooth and playable, outside stutters a little sometimes.
It is possible to import pc saves (YAY!!), but I just cannot install any mod ):

Phone: ASUS Zenfone 3 - 3GB Ram

UPDATE

I managed to install a couple of mods: copy the esp/esm files in your data directory, then open OpenMW and set this as 'custom command line arguments'
--content Morrowind.esm Tribunal.esm Bloodmoon.esm <your mods.esm>
Spaces or strange characters may cause trouble.

Re: [WIP] Android port testing

Posted: 25 Feb 2018, 16:28
by Frjemdling
It works and plays fairly smooth! Sometimes a big buggy in populated areas.
Playing on a Huawei P10 Light (4GB/Android7)

Re: [WIP] Android port testing

Posted: 25 Feb 2018, 17:56
by Black
Amazing work. What's the license though? Are you planning on making source code available? If so, would you like to see it in F-Droid? (A package manager and FOSS software catalogue for android, mainly used by people who don't want to use google apps)

Re: [WIP] Android port testing

Posted: 25 Feb 2018, 19:38
by FedeWar
Black wrote:
25 Feb 2018, 17:56
Amazing work. What's the license though? Are you planning on making source code available? If so, would you like to see it in F-Droid? (A package manager and FOSS software catalogue for android, mainly used by people who don't want to use google apps)
This should be his repo.

https://github.com/xyzz/android-port

Re: [WIP] Android port testing

Posted: 25 Feb 2018, 23:00
by psi29a

Re: [WIP] Android port testing

Posted: 27 Feb 2018, 04:30
by BeepingMaggot
Does this work on Samsung Galaxy S3?

Re: [WIP] Android port testing

Posted: 27 Feb 2018, 09:50
by psi29a
Try it out and report.

Re: [WIP] Android port testing

Posted: 27 Feb 2018, 19:26
by Loque
Anyone know if there's a way to get a Bluetooth controller such as a MOGA working with this?

Re: [WIP] Android port testing

Posted: 27 Feb 2018, 23:19
by krupepe55
Hi, I would like to show you, how use openmw on android with mods, just like on any other system.
Steps I've done are:
You need program which can edit apk with.
I use apk editor, so i modified following files
Settings.cfg
Openmw.cfg
You can try various settings and edits, I show you what I use and play,
At first, everything with hashtag (#) will be skipped ingame

Settings.cfg - lines i've added/edited
Spoiler: Show
Openmw.cfg - lines I've added
Spoiler: Show
raw file looks slightly different, without hashtags etc., and after that I've repacked apk with modified files, so it isnt going to be replaced with different values.
I hope you get the idea, think of this post as a guide. I hope I made this clear. Enjoy

Re: [WIP] Android port testing

Posted: 27 Feb 2018, 23:41
by krupepe55
Loque wrote:
27 Feb 2018, 19:26
Anyone know if there's a way to get a Bluetooth controller such as a MOGA working with this?
I have moga and sucessfully mapped it with tincore keymapper!