Glowing/shiny rocks

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FreshMoose
Posts: 4
Joined: 15 Oct 2018, 03:06

Glowing/shiny rocks

Post by FreshMoose » 15 Oct 2018, 03:08

ok how do i fix these textures they are very annoying. I have no mods enabled and have no idea why they are glowing.

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lysol
Posts: 1066
Joined: 26 Mar 2013, 01:48
Location: Sweden

Re: Glowing/shiny rocks

Post by lysol » 15 Oct 2018, 04:15

Normal mapped texture replacers, exclusive for OpenMW:
My Nexus page

FreshMoose
Posts: 4
Joined: 15 Oct 2018, 03:06

Re: Glowing/shiny rocks

Post by FreshMoose » 15 Oct 2018, 04:21

thanks a ton. that worked but there are still some glitchy textures, for example all tankards are shiny blue, and specific beds are shiny gold. any help here?

FreshMoose
Posts: 4
Joined: 15 Oct 2018, 03:06

Reflective trees

Post by FreshMoose » 17 Oct 2018, 02:05

A specific type of tree in my game is highly reflective (looks like the shiny rocks that I already fixed). Is there a way to fix this? Such as editing the mesh which I do not know how to do

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lysol
Posts: 1066
Joined: 26 Mar 2013, 01:48
Location: Sweden

Re: Glowing/shiny rocks

Post by lysol » 17 Oct 2018, 08:15

Here is a guide on how to fix this:

https://openmw.readthedocs.io/en/stable ... _mods.html

By the way, I merged your two topics into one. No need to have two threads about the same thing.

Also, I moved this to the general support forum instead since this is not specifically about TES3MP but instead about OpenMW in general.
Normal mapped texture replacers, exclusive for OpenMW:
My Nexus page

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