Better sounds 1.1 patch 2

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i30817
Posts: 58
Joined: 07 Nov 2018, 05:56

Better sounds 1.1 patch 2

Post by i30817 »

https://modding-openmw.com/mods/better- ... 11-patch2/

should be updated to 'patch 3' since there is a small broken script there:

error SignRotate_2 line 45, column 36 (,)
Unexpected special token
Warning: compiling failed: SignRotate_2


it's a extra function argument that can be easily deleted on openmw-cs.
i30817
Posts: 58
Joined: 07 Nov 2018, 05:56

Re: Better sounds 1.1 patch 2

Post by i30817 »

In fact i checked this and maybe it's better to leave it as it is (or delete that code/script). The movement of the banners it causes doubles the time spent on scripts (4% to 9% on this shit computer) and probably causes fps lag sometimes and looks a bit weird with the banner flying animation cycling quickly between 'at rest' and 'flapping' (if i'm even looking a the right set angle).

Lesson learnt, just because something doesn't compile on a script doesn't mean it wasn't on purpose. I just wish if that was the intent, it was completely deleted.
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