Starfire's NPC Additions

Learn about OpenMW mod compatibility, check for problematic mods, discuss issues, and give us feedback about your experience with modded OpenMW.
Post Reply
ropcm26
Posts: 5
Joined: 11 Sep 2018, 20:17

Starfire's NPC Additions

Post by ropcm26 » 11 Sep 2018, 20:23

I'm getting a CTD with this mod active when loading a cell near Seyda Neen. I have the latest in development version of OpenMW. According to this it should be compatible. There's no information in the crash log.

User avatar
Capostrophic
Posts: 476
Joined: 22 Feb 2016, 20:32

Re: Starfire's NPC Additions

Post by Capostrophic » 12 Sep 2018, 00:44

There's no information in the crash log.
Don't confuse openmw.log with [openmw-]crash.log, if a crash happened, a crash log contains some logging of the latest calls done which helps a lot in debugging crashes.

Which cell exactly? I can't trigger any crashes.
shitty lingua anglica grammar ftw

ropcm26
Posts: 5
Joined: 11 Sep 2018, 20:17

Re: Starfire's NPC Additions

Post by ropcm26 » 12 Sep 2018, 13:22

When I started a new game with the mod active I didn't get the crash. I think the cell is Seyda Neen. Is there any way to examine the save file like with Enchanted Editor?

ropcm26
Posts: 5
Joined: 11 Sep 2018, 20:17

Re: Starfire's NPC Additions

Post by ropcm26 » 12 Sep 2018, 13:24

Also I couldn't find any other crash logs anywhere.

Post Reply

Who is online

Users browsing this forum: No registered users and 5 guests