Flash3113's Morrowind Optimized Patch, version 4 released

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lysol
Posts: 1043
Joined: 26 Mar 2013, 01:48
Location: Sweden

Flash3113's Morrowind Optimized Patch, version 4 released

Post by lysol » 24 Apr 2018, 19:40

Just thought I should post this. Remiros/Flash3113 just released a new version of his Morrowind Optimized Patch, a mod I highly recommend for anyone suffering from bad performance. It helps with performance on vanilla Morrowind as well, but especially for OpenMW, this mod works great. I've never really had a problem with bad performance with OpenMW myself, but with this patch applied, I have even less of an issue with it.

It basically modifies meshes of trees and plants so that the engine can use them more efficiently. They visually look almost the same.

Get it here.
Normal mapped texture replacers, exclusive for OpenMW:
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AnyOldName3
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Joined: 26 Nov 2015, 03:25

Re: Flash3113's Morrowind Optimized Patch, version 4 released

Post by AnyOldName3 » 24 Apr 2018, 19:50

The description also mentions redoing some collision meshes, so that should help in physics-bound situations, too.
AnyOldName3, Master of Shadows

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