Glow Mapping

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SchvanysEpitome
Posts: 20
Joined: 05 Nov 2017, 08:06

Glow Mapping

Post by SchvanysEpitome » 05 Dec 2017, 18:39

Is glow mapping possible? I know reflection or refl should be changed to _spec but what about _g or _glow ? And of course _nm or normals to _n

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kuyondo
Posts: 118
Joined: 29 Mar 2016, 17:45

Re: Glow Mapping

Post by kuyondo » 05 Dec 2017, 18:54

SchvanysEpitome wrote:
05 Dec 2017, 18:39
Is glow mapping possible?
i think it is.

SchvanysEpitome
Posts: 20
Joined: 05 Nov 2017, 08:06

Re: Glow Mapping

Post by SchvanysEpitome » 05 Dec 2017, 18:57

Do you know what the required renaming for glows are?

Chris
Posts: 1298
Joined: 04 Sep 2011, 08:33

Re: Glow Mapping

Post by Chris » 05 Dec 2017, 23:18

The glow maps are defined in the model. Unlike bump mapping, the vanilla engine doesn't have a problem with applying glow maps as set in the models. I don't believe there's a way to automatically apply a glow map to a preexisting model/texture.

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