I was trying to backwards engineer where the badly named normal maps might have been affecting meshes in UL 3.53, and then I realized there were patches released on this forum. Derp.
Just in case these weren't caught in the patches, here's what I found on my own. Someone may want to cross check if any of the patches missed any of these textures / mesh edits:
normal map textures:
meshes I found needing editing in Nifskope:
I know I didn't get all of them and I kind of hope all this information is redundant after the patches anyway, but just in case it isn't, that's what I found!
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