Abot's Menu Time

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Netchythenetch
Posts: 41
Joined: 19 Dec 2014, 16:44

Abot's Menu Time

Post by Netchythenetch » 10 Dec 2016, 14:28

Greetings everyone, and thank you for your attention. I recently discovered a great mod by abot, called Menu Time
( http://www.nexusmods.com/morrowind/mods/42455/? )and I'd like to know if it works on OpenMW. I tried to test it myself but I can't tell if it's working or not; maybe some scripts fail? Problem is I'm a bit of an idiot concerning mod troubleshooting, so any help would be greatly appreciated.
Thanks in advance!
Wibbly Wobbly

SteveOdom
Posts: 31
Joined: 05 May 2016, 16:23

Re: Abot's Menu Time

Post by SteveOdom » 10 Dec 2016, 19:38

Doesn't work for me either, the page doesn't state it depends on the script extender.

console output:

Code: Select all

Installing crash catcher
Loading config file: /home/stefaan/.config/openmw/openmw.cfg... done.
Loading config file: /etc/openmw/openmw.cfg... done.
OpenMW version 0.40.0
Using default (English) font encoding.
Loading settings file: /etc/openmw/settings-default.cfg
Loading settings file: /home/stefaan/.config/openmw/settings.cfg
Adding BSA archive /home/stefaan/games/openMW/Morrowind.bsa
Adding BSA archive /home/stefaan/games/openMW/Bloodmoon.bsa
Adding data directory /home/stefaan/games/openMW
Adding data directory /home/stefaan/games/openMW/adamantium_armor
Adding data directory /home/stefaan/games/openMW/BAMF
Adding data directory /home/stefaan/games/openMW/siegeatfiremoth
Adding data directory /home/stefaan/games/openMW/RAMF
Adding data directory /home/stefaan/games/openMW/real_signposts
Adding data directory /home/stefaan/games/openMW/speechcraft_rebalance
Adding data directory /home/stefaan/games/openMW/tribunal_delayed
Adding data directory /home/stefaan/games/openMW/valitys_a_a_m
Adding data directory /home/stefaan/games/openMW/master_index
Adding data directory /home/stefaan/games/openMW/balconyhouse
Adding data directory /home/stefaan/games/openMW/Graphic Herbalism
Adding data directory /home/stefaan/games/openMW/better_attributes
Sound output: OpenAL
Sound decoder: FFmpeg
Enumerated output devices:
  Built-in Audio Analog Stereo
  GT216 HDMI Audio Controller Digital Stereo (HDMI)
Opened "Built-in Audio Analog Stereo"
Unhandled SDL event of type 0x304
Loading content file Morrowind.esm
Loading content file Tribunal.esm
Loading content file Bloodmoon.esm
Loading content file abotMenuTime.esp
Playing Music/Special/morrowind title.mp3
Changing to interior
Loading cell Imperial Prison Ship
Playing music/explore/mx_explore_3.mp3
Warning: controller R2_Claw02 present more than once in meshes/r/xsiltstrider.kf, ignoring later version
AiTravel: 90, -90, -88
AiEscort: 195, 100, 170, 12
Unloading cell
Loading cell -3, -10
Loading cell -3, -9
Loading cell -3, -8
Loading cell -2, -10
Loading cell -2, -9
Loading cell -2, -8
Loading cell -1, -10
Loading cell -1, -9
Loading cell -1, -8
warning line 46, column 6 (endif)
    endif without matching if/elseif
AiTravel: -8914, -73093, 126
AiTravel: -9944, -72481, 126
Changing to interior
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Loading cell Seyda Neen, Census and Excise Office
Unloading cell
Loading cell -3, -10
Loading cell -3, -9
Loading cell -3, -8
Loading cell -2, -10
Loading cell -2, -9
Loading cell -2, -8
Loading cell -1, -10
Loading cell -1, -9
Loading cell -1, -8
Changing to interior
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Loading cell Seyda Neen, Census and Excise Office
Playing music/explore/mx_explore_4.mp3
Unloading cell
Loading cell -3, -10
Loading cell -3, -9
Loading cell -3, -8
Loading cell -2, -10
Loading cell -2, -9
Loading cell -2, -8
Loading cell -1, -10
Loading cell -1, -9
Loading cell -1, -8
Changed setting: [Sound] master volume = 0.581458
Changed setting: [Saves] character = Abotstest
Changed setting: [Windows] map h = 0.566667
Changed setting: [Windows] map w = 0.263542
Changed setting: [Windows] map x = 0.736458
Updating settings file: "/home/stefaan/.config/openmw/settings.cfg"
Quitting peacefully.

User avatar
Netchythenetch
Posts: 41
Joined: 19 Dec 2014, 16:44

Re: Abot's Menu Time

Post by Netchythenetch » 11 Dec 2016, 00:54

Thank you so much for your reply! It's a real shame, though. With this mod you could really spend the evening talking to a bard :D do you think there is any chance this mod could be adapted for OpenMW?
Wibbly Wobbly

EvilEye
Posts: 10
Joined: 12 Feb 2014, 13:45

Re: Abot's Menu Time

Post by EvilEye » 11 Dec 2016, 10:42

Are you sure it doesn't work?

It works fine for me using the latest nightly (7e797eeda0).

If you turn on debugging it tells you exactly how much time passes.

Code: Select all

set ab01debug to 131

User avatar
Netchythenetch
Posts: 41
Joined: 19 Dec 2014, 16:44

Re: Abot's Menu Time

Post by Netchythenetch » 11 Dec 2016, 11:59

I forgot to mention that I'm using openMW 0.40, so maybe that's why I have issues. I'll try with that command and see what happens, thanks! Should I enter that command in the in-game console?

Edit: I checked, and it seems to work! I did not notice because time passes VERY slowly.
Thank you very much for your help!
Wibbly Wobbly

SteveOdom
Posts: 31
Joined: 05 May 2016, 16:23

Re: Abot's Menu Time

Post by SteveOdom » 11 Dec 2016, 14:08

Follow up here, it should have taken "set timescale to ...." into account it to me at least it didn't.

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MiroslavR
Posts: 156
Joined: 12 Feb 2014, 17:45

Re: Abot's Menu Time

Post by MiroslavR » 11 Dec 2016, 17:52

SteveOdom wrote:Follow up here, it should have taken "set timescale to ...." into account it to me at least it didn't.
According to the mod's description on Nexus, there are several modes and the default one does not use timescale.

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Atahualpa
Posts: 1044
Joined: 09 Feb 2016, 20:03

Re: Abot's Menu Time

Post by Atahualpa » 20 Dec 2016, 12:23

Netchythenetch wrote:Edit: I checked, and it seems to work! I did not notice because time passes VERY slowly.
Thank you very much for your help!
Says the Time Lord... :geek:

Anyway, please consider adding this mod to our Mod status page. In order to do so, simply assign yourself to the Wiki user group in your user profile and start editing. You may use existing entries as a template.

User avatar
Netchythenetch
Posts: 41
Joined: 19 Dec 2014, 16:44

Re: Abot's Menu Time

Post by Netchythenetch » 22 Dec 2016, 13:47

Atahualpa wrote:Anyway, please consider adding this mod to our [url=<a href="https://wiki.openmw.org/index.php?title=Mod_status" title="Linkify Plus Plus" class="linkifyplus">https://wiki.openmw.org/index.php?title=Mod_status</a>]Mod status page[/url]. In order to do so, simply assign yourself to the Wiki user group in your user profile and start editing. You may use existing entries as a template.
I tried, but I can only assign myself to the "registered users" group. Am I doing something wrong?
Wibbly Wobbly

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lgromanowski
Site Admin
Posts: 1193
Joined: 05 Aug 2011, 22:21
Location: Wroclaw, Poland
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Re: Abot's Menu Time

Post by lgromanowski » 22 Dec 2016, 14:15

I've added you to wiki group
best regards,
Lukasz

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